zwitschi
|
9968bc0a4c
|
Rewrite NPC plans around the Quaternius base
|
2026-11-05 19:43:35 +01:00 |
|
zwitschi
|
5450dbf88a
|
Correct the MPFB prototype glTF vertex count
|
2026-11-05 19:37:33 +01:00 |
|
zwitschi
|
79224c5acf
|
Raise the NPC character budget to 24k and refine the prototype neck
|
2026-11-05 19:37:19 +01:00 |
|
zwitschi
|
48a9795248
|
Record the rejected prototype shirt-shell experiment
|
2026-11-04 21:31:45 +01:00 |
|
zwitschi
|
a5e62534ce
|
Fix the prototype crotch material and loosen the shirt
|
2026-11-04 21:26:00 +01:00 |
|
zwitschi
|
cd7697cba4
|
Polish the MPFB prototype shoes, cuffs and shirt fit
|
2026-11-04 19:36:52 +01:00 |
|
zwitschi
|
d2f773c7ad
|
Polish the prototype shoes and thigh silhouette
|
2026-11-04 19:31:58 +01:00 |
|
zwitschi
|
a3c3a37270
|
Smooth the prototype neck and shrink the shoes
|
2026-11-04 19:27:51 +01:00 |
|
zwitschi
|
8dd4f77901
|
Fix the MPFB prototype neck and ankle junctions
|
2026-11-04 19:22:22 +01:00 |
|
zwitschi
|
ba444152c9
|
Record current MPFB body prototype measurement and neck review
|
2026-11-04 19:16:20 +01:00 |
|
zwitschi
|
d56f14c6dd
|
Document MPFB full-body NPC prototype status and seams
|
2026-11-04 18:53:19 +01:00 |
|
zwitschi
|
b297c4543f
|
Add MakeHuman head hair/body prototype and 12-variant rollout plan
|
2026-11-04 18:08:03 +01:00 |
|
zwitschi
|
958d3ae0ff
|
Add reviewed MakeHuman head prototype (vision gate rejected)
|
2026-11-04 17:04:20 +01:00 |
|
zwitschi
|
0b2f124ffe
|
Record the MakeHuman-head build outcome in the review doc and TODO
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 15:19:10 +01:00 |
|
zwitschi
|
632ec16aaa
|
AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 15:02:47 +01:00 |
|
zwitschi
|
30f240b591
|
Record the hand-gear verification status (open close-up done, gear context deferred to rollout)
Full build / Import + headless tests (push) Successful in 49s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:49:53 +01:00 |
|
zwitschi
|
58d1e79a12
|
Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:49:27 +01:00 |
|
zwitschi
|
44dba010a7
|
Prepare the head-prototype owner sign-off sheet (before/after at 1.85m)
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:47:25 +01:00 |
|
zwitschi
|
2a53ec9aac
|
Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:45:02 +01:00 |
|
zwitschi
|
f0f609fe1b
|
Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:42:13 +01:00 |
|
zwitschi
|
b386a21173
|
Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build / Import + headless tests (push) Successful in 47s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:39:31 +01:00 |
|
zwitschi
|
00bd197173
|
Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 42s
|
2026-11-04 14:36:53 +01:00 |
|
zwitschi
|
50edc47480
|
Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:23:19 +01:00 |
|
zwitschi
|
b8d8869e03
|
Add the local npc_parts.py head/face/hand part pipeline with tests and docs
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 41s
|
2026-11-04 14:17:20 +01:00 |
|
zwitschi
|
1b554df516
|
Record the tmp/npc-parts working-set layout decision
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:12:21 +01:00 |
|
zwitschi
|
5fdda88d46
|
Document the frozen npc_base fallback boundary
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:11:57 +01:00 |
|
zwitschi
|
ecd50503e7
|
Define the measurable face/hands acceptance criteria for the model overhaul
Full build / Import + headless tests (push) Successful in 59s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:11:31 +01:00 |
|
zwitschi
|
2b6e774580
|
Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman)
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:10:36 +01:00 |
|
zwitschi
|
dee939c2ee
|
Consolidate documentation into architecture and merged guides
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 14:06:23 +01:00 |
|
zwitschi
|
aec1fb7b69
|
Raise character limits and document optional Blender MCP
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 13:47:16 +01:00 |
|
zwitschi
|
50a48d2256
|
Plan the Blender NPC head and hands overhaul
Full build / Import + headless tests (push) Successful in 48s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 13:36:18 +01:00 |
|
zwitschi
|
d1fa25629e
|
Bump to 0.9.8 and stage the weights-fix changelog entry
Full build / Import + headless tests (push) Successful in 8m22s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 12:26:56 +01:00 |
|
zwitschi
|
c1ccfd6e72
|
Review the pose/weight evidence: wrist detachment + hip/knee flexion are the P1 fixes
Full build / Import + headless tests (push) Successful in 55s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 12:03:42 +01:00 |
|
zwitschi
|
27b8f9a249
|
Record the MakeHuman final-body swap and its remaining retopology refinement
Full build / Import + headless tests (push) Successful in 54s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 12:02:40 +01:00 |
|
zwitschi
|
d5a2c911a6
|
Record the 0.9.7 release: QA, clean build, v0.9.7 tag
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 12:00:44 +01:00 |
|
zwitschi
|
7f2f06bf42
|
Re-plan releases: 0.9.7 character patch, 0.10.0 for all 3D/map improvements
Full build / Import + headless tests (push) Successful in 1m11s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:53:04 +01:00 |
|
zwitschi
|
6db3cc0873
|
Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
Full build / Import + headless tests (push) Successful in 3m6s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:49:13 +01:00 |
|
zwitschi
|
742bfd3898
|
Paint the five tint slots on the MakeHuman body; record the retarget vision review
Full build / Import + headless tests (push) Successful in 3m23s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:43:50 +01:00 |
|
zwitschi
|
87069a30e8
|
Retarget the MakeHuman body to the 13-bone contract (arm-down + weights + skinning)
Full build / Import + headless tests (push) Successful in 1m42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:40:17 +01:00 |
|
zwitschi
|
3f5c5ce442
|
Prototype the MakeHuman intake: adapt the CC0 body to the character budget
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:30:14 +01:00 |
|
zwitschi
|
28fcd96b59
|
Add the external-mesh adapt intake command for the MakeHuman pipeline
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:27:43 +01:00 |
|
zwitschi
|
e984129597
|
Fix the pose harness: disable the avatar process so the FSM cannot revert the pose
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:24:35 +01:00 |
|
zwitschi
|
75dea2e7c2
|
Re-prioritize: Rig harness -> MakeHuman -> 3D re-eval -> 0.11.0; move character development to DONE
Full build / Import + headless tests (push) Successful in 48s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:15:54 +01:00 |
|
zwitschi
|
09d07452af
|
Close the crowd-variety QA and release exit
Full build / Import + headless tests (push) Successful in 49s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:04:17 +01:00 |
|
zwitschi
|
5980d329e8
|
Close the crowd-variant fit, reference and baseline items
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 47s
|
2026-11-04 11:03:25 +01:00 |
|
zwitschi
|
6052ea391b
|
Wire the crowd variants into per-role pools and verify every seed resolves
Full build / Import + headless tests (push) Successful in 55s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 11:03:01 +01:00 |
|
zwitschi
|
4e8665e25b
|
Add the four crowd-variety characters and extend the baseline to twelve
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 10:57:58 +01:00 |
|
zwitschi
|
b945eb6e8f
|
Fetch the licensed crowd-variety reference photos
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 10:47:44 +01:00 |
|
zwitschi
|
03c13c716a
|
Record the qa-review sign-off: all eight characters ship with notes
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 10:44:29 +01:00 |
|
zwitschi
|
0a9c78cb30
|
Give the foliage two green tones and fix the textured_solid import bug
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
|
2026-11-04 10:40:27 +01:00 |
|