Commit Graph

  • a196a35342 Give Hollywood and the TV Studio the same queue story and validate every venue's placements main zwitschi 2026-11-06 20:55:52 +01:00
  • efa062833f Give the Joke Shop a real queue line and thicken the rope barrier zwitschi 2026-11-06 20:47:28 +01:00
  • 6381dbc5cb Give the event banners a top-down night gradient so they read as lit cloth zwitschi 2026-11-06 20:33:31 +01:00
  • 7546092c01 Give the street lamps real pools: 10 m range and 8 energy at physical falloff zwitschi 2026-11-06 20:29:26 +01:00
  • 16dc1dfea4 Tune the flashlight against measured luminance and refresh the venue gallery zwitschi 2026-11-06 20:20:22 +01:00
  • 2ba40f3578 Reorganize docs into category folders and drop the retired head-review page zwitschi 2026-11-06 20:13:03 +01:00
  • 045ed2a58f Rebuild the foliage with leaf cards: leafier silhouette at two thirds the triangles zwitschi 2026-11-06 20:02:32 +01:00
  • d3a87acf2d Record the three failed Swat yaw attempts and keep the guard on the worker base zwitschi 2026-11-06 19:50:31 +01:00
  • b18236f9b4 Roll out seven modular outfit bases: eleven distinct outfits across twelve roles zwitschi 2026-11-06 19:37:11 +01:00
  • 3b9e3b61d8 Intake the modular outfit pack and ship the Suit base for npc_coat zwitschi 2026-11-06 19:02:38 +01:00
  • f6bb2b1de3 Prepare the modular part intake: inventory, extract, verify, join and the part contract zwitschi 2026-11-06 18:54:08 +01:00
  • 7a46963e3f Add the hair part library and give the roster three silhouettes zwitschi 2026-11-06 18:48:38 +01:00
  • a0dbf75806 Add eye whites and pupils to every base and archive the 0.9.9 milestone zwitschi 2026-11-06 18:44:39 +01:00
  • c70a523f0f Close and archive the 0.9.9 milestone, record that the upstream clips stay unused, and harden the fallback test zwitschi 2026-11-06 18:39:53 +01:00
  • fcbeee0db2 Retire the NPC review pages after owner acceptance and repoint every reference zwitschi 2026-11-06 18:37:17 +01:00
  • d5e180e50c Raise the back gear to shoulder-blade height and compact the review page zwitschi 2026-11-06 18:35:02 +01:00
  • a36068aae7 Drop hand items into the palm, raise the lanyard, and capture every gear piece worn on the character zwitschi 2026-11-06 18:30:52 +01:00
  • 6b58350464 Close the measurable prop-fit items and point the review page row 4 at the owner verdict zwitschi 2026-11-06 18:11:31 +01:00
  • 219588bf8a Start the prop and gear fit pass: hand-gear measurement, top-edge clipboard, carried role props, 15-piece gear set zwitschi 2026-11-06 18:11:20 +01:00
  • cba00facf5 Record the roster fixes, material-list traps and head-gear offset in MEMORY.md zwitschi 2026-11-06 18:05:57 +01:00
  • 9fd48243ad Give every Quaternius head a visible mouth and queue the prop and gear fit pass zwitschi 2026-11-06 18:02:55 +01:00
  • 30d145079a Remove every hat except the firefighter helmet, drop the performer cone, rewrite the review page zwitschi 2026-11-06 17:52:46 +01:00
  • 98f618c501 Copy the hoodie eye pair onto the Worker head and lift every hat except the firefighter helmet zwitschi 2026-11-06 15:11:57 +01:00
  • a290fe83c8 Lift and scale head gear for the Quaternius head so the cap stops reading as a visor zwitschi 2026-11-06 15:00:43 +01:00
  • 529d15ee7a Transplant the hoodie head parts onto the Worker base and put carried props in the hands zwitschi 2026-11-06 14:40:35 +01:00
  • 3ab7577634 Fix the worker torso/crown holes, transplant proper brows, widen the rest-arm clearance zwitschi 2026-11-06 14:28:57 +01:00
  • c8875a3dfa Turn the NPC visual review into the 0.9.9 roster signoff page with committed sheets zwitschi 2026-11-06 14:05:49 +01:00
  • b3acf370fc Mark the roster build done and record the release-size follow-up v0.9.9 zwitschi 2026-11-06 13:59:28 +01:00
  • 04d211b90b Release 0.9.9: full Quaternius roster, docs, changelog, version, slimmer export filters and checksums zwitschi 2026-11-06 13:59:23 +01:00
  • a6ccd86f85 Swap the full 12-character roster onto the CC0 Quaternius bases zwitschi 2026-11-06 13:56:30 +01:00
  • 1ce173e9d1 Record the Quaternius pilot bake, measurements and face-gate decision point in the docs zwitschi 2026-11-06 13:45:05 +01:00
  • 90f189a269 Add the Quaternius face/silhouette gate sheet and record the geometry measurements zwitschi 2026-11-06 13:44:46 +01:00
  • fb3e75aba3 Refit the backpack straps for both torsos (ADR-0018) zwitschi 2026-11-06 13:43:52 +01:00
  • cd285b3a39 Ship the Quaternius npc_casual pilot base: rig-agnostic pose sync, five tint slots, unwrapped UVs and wrist-strap camera zwitschi 2026-11-06 13:42:37 +01:00
  • 68f49253fe Record the Quaternius pilot fixes and remaining 0.9.9 work in MEMORY.md zwitschi 2026-11-06 13:19:42 +01:00
  • b012c6a675 Record the Quaternius bake/pose-sync progress zwitschi 2026-11-06 12:17:30 +01:00
  • 2a6f29f5d0 Fix the Quaternius side swap, arm swing axis, and hand-proxy position (backward-compatible) zwitschi 2026-11-06 12:17:18 +01:00
  • bb54ef3eec Record the canonical-base and arm-down-bake findings precisely zwitschi 2026-11-06 10:33:52 +01:00
  • 11f53f66a3 Record the two skinning root causes: weld corrupts weights, bake needs head/tail plus roll zwitschi 2026-11-06 10:26:56 +01:00
  • 9b65a93587 Narrow the Godot skinning blocker to the importer's rotated bind_pose zwitschi 2026-11-06 10:13:32 +01:00
  • 56a14747d4 Record the pose-composition fix and the remaining Godot skinning-import blocker zwitschi 2026-11-06 10:00:07 +01:00
  • 8b1bf736af Correct the pose composition for a non-180° rest (rest-relative swing axis), backward-compatible with the 13-core fallback zwitschi 2026-11-06 09:57:27 +01:00
  • f121167e52 Record the arm-down bake fix and the remaining non-180° rest pose-composition task zwitschi 2026-11-06 09:52:13 +01:00
  • 140a7ada0f Plan the 0.9.9-1.0.0 roadmap and re-evaluate the NPC base zwitschi 2026-11-06 09:40:28 +01:00
  • 5508f5510f Record the Quaternius pose-sync blockers (GLB skinning + non-180° rest pose formula) zwitschi 2026-11-06 09:25:45 +01:00
  • 7baa2c4f54 Record the Quaternius pose-sync finding (swing axis needs per-bone calibration) zwitschi 2026-11-06 08:35:29 +01:00
  • 0cd12af994 Fix proxy pivot derivation to use global rest (local rest was misplacing the Quaternius joints) zwitschi 2026-11-06 08:35:14 +01:00
  • 271f10ac4d Map NpcAvatar bone sync and proxy pivots to the Quaternius 62-joint names with old-rig fallback zwitschi 2026-11-06 07:38:39 +01:00
  • e2f52fbfd1 Accept ADR-0018 option 2: adopt the Quaternius 62-joint rig at runtime zwitschi 2026-11-05 21:39:38 +01:00
  • f5fa321a8f Draft ADR-0018 (Stage 2 runtime rig) and mark the remaining contract-bake items blocked zwitschi 2026-11-05 21:38:26 +01:00
  • a2ae9e03c3 Bake the rest pose, warp to the contract, and record the failing silhouette gate zwitschi 2026-11-05 21:01:26 +01:00
  • cff3937c16 Mark the 62-to-13 joint map complete zwitschi 2026-11-05 20:49:05 +01:00
  • 1ed9e05d9b Author the 62-to-13 joint map and align the AGENTS.md contract with the Quaternius base zwitschi 2026-11-05 20:48:55 +01:00
  • 8c69f367b0 Record the owner directive: keep Quaternius at source detail during the contract bake zwitschi 2026-11-05 20:47:08 +01:00
  • 2a7921bae6 Build and document the canonical quaternius_base.glb (welded, skinned, 62-joint, 1.81m) zwitschi 2026-11-05 20:43:50 +01:00
  • b419923637 Decide the Quaternius outfit scope: three full GLBs first, modular builder as the role fallback zwitschi 2026-11-05 20:41:23 +01:00
  • c7fd4b59cc Inventory the Quaternius GLBs: meshes, 62 joints, 24 clips and the material-slot map zwitschi 2026-11-05 20:40:59 +01:00
  • 3fa3482608 Complete Quaternius intake record: verify SHA-256 and add the download date zwitschi 2026-11-05 20:39:39 +01:00
  • 1049d8631e Compact MEMORY.md: drop the redundant session handoff, trim the AI-review entry zwitschi 2026-11-05 20:38:26 +01:00
  • deb74c53af Record the Quaternius pivot handoff in session memory zwitschi 2026-11-05 19:44:26 +01:00
  • 9968bc0a4c Rewrite NPC plans around the Quaternius base zwitschi 2026-11-05 19:43:27 +01:00
  • 2e1bb19e2c Correct the MPFB prototype glTF vertex count zwitschi 2026-11-05 19:37:37 +01:00
  • 5450dbf88a Correct the MPFB prototype glTF vertex count zwitschi 2026-11-05 19:37:33 +01:00
  • 79224c5acf Raise the NPC character budget to 24k and refine the prototype neck zwitschi 2026-11-05 19:37:19 +01:00
  • f0d4b81239 Record the AI-assisted asset review loop and MakeHuman OBJ transform gotchas in MEMORY.md zwitschi 2026-11-05 19:22:43 +01:00
  • 48a9795248 Record the rejected prototype shirt-shell experiment zwitschi 2026-11-04 21:31:45 +01:00
  • a5e62534ce Fix the prototype crotch material and loosen the shirt zwitschi 2026-11-04 21:26:00 +01:00
  • cd7697cba4 Polish the MPFB prototype shoes, cuffs and shirt fit zwitschi 2026-11-04 19:36:52 +01:00
  • d2f773c7ad Polish the prototype shoes and thigh silhouette zwitschi 2026-11-04 19:31:58 +01:00
  • a3c3a37270 Smooth the prototype neck and shrink the shoes zwitschi 2026-11-04 19:27:51 +01:00
  • 8dd4f77901 Fix the MPFB prototype neck and ankle junctions zwitschi 2026-11-04 19:22:22 +01:00
  • ba444152c9 Record current MPFB body prototype measurement and neck review zwitschi 2026-11-04 19:16:20 +01:00
  • d56f14c6dd Document MPFB full-body NPC prototype status and seams zwitschi 2026-11-04 18:53:19 +01:00
  • b297c4543f Add MakeHuman head hair/body prototype and 12-variant rollout plan zwitschi 2026-11-04 18:08:03 +01:00
  • 958d3ae0ff Add reviewed MakeHuman head prototype (vision gate rejected) zwitschi 2026-11-04 17:04:20 +01:00
  • d1898b3221 Overhaul the head source: weld + relax the decimated MakeHuman head into one clean manifold shell zwitschi 2026-11-04 15:49:44 +01:00
  • 2e1e4d7f70 Refine the MakeHuman head (weld lids/brows, add hair cap) and add the user review page zwitschi 2026-11-04 15:36:55 +01:00
  • 0b2f124ffe Record the MakeHuman-head build outcome in the review doc and TODO zwitschi 2026-11-04 15:19:10 +01:00
  • cdd2e02564 Add the MakeHuman-head character head source (head=mh) with project eyes/brows/mouth and CC0 attribution zwitschi 2026-11-04 15:18:49 +01:00
  • 632ec16aaa AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell zwitschi 2026-11-04 15:02:47 +01:00
  • 30f240b591 Record the hand-gear verification status (open close-up done, gear context deferred to rollout) zwitschi 2026-11-04 14:49:53 +01:00
  • 58d1e79a12 Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision zwitschi 2026-11-04 14:49:27 +01:00
  • 44dba010a7 Prepare the head-prototype owner sign-off sheet (before/after at 1.85m) zwitschi 2026-11-04 14:47:25 +01:00
  • 2a53ec9aac Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights zwitschi 2026-11-04 14:45:02 +01:00
  • f0f609fe1b Add head subdivision variants and pick s48 after 1.5m/1.85m comparison zwitschi 2026-11-04 14:42:13 +01:00
  • b386a21173 Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe zwitschi 2026-11-04 14:39:31 +01:00
  • 00bd197173 Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign zwitschi 2026-11-04 14:36:53 +01:00
  • 4f1eb1f5bf Fix the part-name test for the new head_proto part zwitschi 2026-11-04 14:23:33 +01:00
  • 50edc47480 Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears zwitschi 2026-11-04 14:23:19 +01:00
  • b8d8869e03 Add the local npc_parts.py head/face/hand part pipeline with tests and docs zwitschi 2026-11-04 14:17:20 +01:00
  • 1b554df516 Record the tmp/npc-parts working-set layout decision zwitschi 2026-11-04 14:12:21 +01:00
  • 5fdda88d46 Document the frozen npc_base fallback boundary zwitschi 2026-11-04 14:11:57 +01:00
  • ecd50503e7 Define the measurable face/hands acceptance criteria for the model overhaul zwitschi 2026-11-04 14:11:31 +01:00
  • 2b6e774580 Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman) zwitschi 2026-11-04 14:10:36 +01:00
  • dee939c2ee Consolidate documentation into architecture and merged guides zwitschi 2026-11-04 14:06:23 +01:00
  • aec1fb7b69 Raise character limits and document optional Blender MCP zwitschi 2026-11-04 13:47:16 +01:00
  • 50a48d2256 Plan the Blender NPC head and hands overhaul zwitschi 2026-11-04 13:36:18 +01:00
  • 69f4f11633 Date the 0.9.8 release v0.9.8 zwitschi 2026-11-04 12:28:38 +01:00
  • d1fa25629e Bump to 0.9.8 and stage the weights-fix changelog entry zwitschi 2026-11-04 12:26:56 +01:00
  • 359bb9a8c7 Fix the hip/thigh collapse and knee pinch: rigid thigh/shin with a short knee blend zwitschi 2026-11-04 12:26:23 +01:00