36576a023a
Fix the wrist/hand detachment: wrist tracks the hand bone, sleeve cuff follows the hand, hand raised to meet the wrist
zwitschi2026-11-04 12:11:37 +01:00
c1ccfd6e72
Review the pose/weight evidence: wrist detachment + hip/knee flexion are the P1 fixes
zwitschi2026-11-04 12:03:42 +01:00
27b8f9a249
Record the MakeHuman final-body swap and its remaining retopology refinement
zwitschi2026-11-04 12:02:40 +01:00
d5a2c911a6
Record the 0.9.7 release: QA, clean build, v0.9.7 tag
zwitschi2026-11-04 12:00:44 +01:00
588722fe7a
Refresh the gallery for the 0.9.7 character pass
zwitschi2026-11-04 11:59:03 +01:00
7f2f06bf42
Re-plan releases: 0.9.7 character patch, 0.10.0 for all 3D/map improvements
zwitschi2026-11-04 11:53:04 +01:00
6db3cc0873
Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
zwitschi2026-11-04 11:49:13 +01:00
8938dd918c
Taper the arm-scale falloff; record the remaining deltoid retopology gap
zwitschi2026-11-04 11:45:12 +01:00
742bfd3898
Paint the five tint slots on the MakeHuman body; record the retarget vision review
zwitschi2026-11-04 11:43:50 +01:00
87069a30e8
Retarget the MakeHuman body to the 13-bone contract (arm-down + weights + skinning)
zwitschi2026-11-04 11:40:17 +01:00
3f5c5ce442
Prototype the MakeHuman intake: adapt the CC0 body to the character budget
zwitschi2026-11-04 11:30:14 +01:00
28fcd96b59
Add the external-mesh adapt intake command for the MakeHuman pipeline
zwitschi2026-11-04 11:27:43 +01:00
e984129597
Fix the pose harness: disable the avatar process so the FSM cannot revert the pose
zwitschi2026-11-04 11:24:35 +01:00
75dea2e7c2
Re-prioritize: Rig harness -> MakeHuman -> 3D re-eval -> 0.11.0; move character development to DONE
zwitschi2026-11-04 11:15:54 +01:00
09d07452af
Close the crowd-variety QA and release exit
zwitschi2026-11-04 11:04:17 +01:00
f5ee2b7408
Record the crowd-variety roster and the expanded budget in the docs
zwitschi2026-11-04 11:03:55 +01:00
5980d329e8
Close the crowd-variant fit, reference and baseline items
zwitschi2026-11-04 11:03:25 +01:00
6052ea391b
Wire the crowd variants into per-role pools and verify every seed resolves
zwitschi2026-11-04 11:03:01 +01:00
4e8665e25b
Add the four crowd-variety characters and extend the baseline to twelve
zwitschi2026-11-04 10:57:58 +01:00
b945eb6e8f
Fetch the licensed crowd-variety reference photos
zwitschi2026-11-04 10:47:44 +01:00
03c13c716a
Record the qa-review sign-off: all eight characters ship with notes
zwitschi2026-11-04 10:44:29 +01:00
0a9c78cb30
Give the foliage two green tones and fix the textured_solid import bug
zwitschi2026-11-04 10:40:27 +01:00
abe5c3f933
Update development-status: the face pass now covers all eight variants
zwitschi2026-11-04 10:33:20 +01:00
140ab42536
Apply the realistic face to the remaining seven variants and refresh the baseline
zwitschi2026-11-04 10:33:11 +01:00
8bdfd0176e
Refresh the NPC baseline sheet and record the face prototype in development status
zwitschi2026-11-04 10:26:14 +01:00
4e23cc3ad5
Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
zwitschi2026-11-04 10:24:21 +01:00
8d32a8cac0
Record the map rebuild completion and the fresh NPC review against the new maps
zwitschi2026-11-04 10:03:14 +01:00
2445ddab34
Close the map-track J/L workstreams: procedural approach supersedes the facade kit
zwitschi2026-11-04 10:00:36 +01:00
8cacd510bf
Record the rounded-corner simplification and close the local-map QA/exit
zwitschi2026-11-04 09:58:47 +01:00
bf383aa0fa
Note the Joke Shop facade-height fix in the review doc
zwitschi2026-11-04 09:48:47 +01:00
4bbc576b7f
Lower the Joke Shop facade to 6 m so the canopy caps the low hall
zwitschi2026-11-04 09:48:20 +01:00
542b1264da
Close the Comedy Store map recreation and document describe_image in asset-tooling
zwitschi2026-11-04 09:42:31 +01:00
56f4833c8e
Record the local-map data, licensing and scope decisions (section H)
zwitschi2026-11-04 09:41:46 +01:00
1b31dfdbe4
Add the Ramada Plaza hotel tower mass behind the Joke Shop west neighbour
zwitschi2026-11-04 09:41:11 +01:00
5158efc467
Retire the unused beanie gear and sequence asset fixes after the map rebuild
zwitschi2026-11-04 09:36:10 +01:00
ac0cf35cfb
Fix the stale Joke Shop map count in the review doc
zwitschi2026-11-04 09:30:44 +01:00
6655edb5c6
Sync development-status with the 3D re-evaluation facade/prop work and current counts
zwitschi2026-11-04 09:22:27 +01:00
60f389c16b
Force-spawn the requested portrait role and close the hooded close-up
zwitschi2026-11-04 09:09:44 +01:00
3084145031
Rank the Comedy Store shape-language gaps (top-five list)
zwitschi2026-11-04 09:04:30 +01:00
34bca89885
Record the set-dressing vision review findings
zwitschi2026-11-03 22:00:49 +01:00
b53e8a67f9
Polish the bollard base and newspaper-box door (recessed slot + seam)
zwitschi2026-11-03 21:59:06 +01:00
cdfd57fb65
Record the prop-gallery vision review findings
zwitschi2026-11-03 21:56:50 +01:00
5bab6754c0
Rebuild the fire hydrant silhouette (flange, bonnet, outlets)
zwitschi2026-11-03 21:56:28 +01:00
7dd8251a0c
Extract and reconcile the Comedy Store proportions via the vision tool
zwitschi2026-11-03 21:50:20 +01:00
8e113a4110
Tighten the gap analysis register
zwitschi2026-11-03 21:02:01 +01:00
32c9c45605
Document the lighting vision review and add describe_image to the tools inventory
zwitschi2026-11-03 21:00:54 +01:00
e4065c2068
Tie back the Joke Shop curtain bays and add the describe_image vision tool
zwitschi2026-11-03 20:58:05 +01:00
e7d733bc93
Record the gear fit readings and caveats in the review doc
zwitschi2026-11-03 20:25:39 +01:00
93da916f90
Gate venue light falloff with a test (physical attenuation = 1.0)
zwitschi2026-11-03 20:14:23 +01:00
e3ec4a356a
Sync the stale Python test count (143 -> 160) in TODO
zwitschi2026-11-03 20:13:10 +01:00
55339f23c1
Document the texel/coverage/collider gates and correct the face limitation note
zwitschi2026-11-03 20:12:43 +01:00
a51dae2c33
White the Joke Shop canopy signature band to match the reference
zwitschi2026-11-03 20:07:01 +01:00
6824dd76a1
Close stale TODO items: camera height and local-frame provenance
zwitschi2026-11-03 20:04:22 +01:00
fde4aa4d0a
Record the two-builder distinction in MEMORY
zwitschi2026-11-03 20:03:15 +01:00
ebb36cf0cb
Correct face/head review: library characters already carry the 0.9.4 sculpt; close hands/grip review
zwitschi2026-11-03 20:03:06 +01:00
724e8b183f
Add tracked AI skills for Blender assets and release QA
zwitschi2026-11-03 19:53:32 +01:00
e4e1566e55
Organize tools and move Python tests into tools/tests
zwitschi2026-11-03 19:45:00 +01:00
0aacee6518
Compact MEMORY.md: drop CHANGELOG/DONE duplication
zwitschi2026-11-03 19:40:50 +01:00
215b843b67
Write the face/head concrete edits and close the review
zwitschi2026-11-03 19:27:31 +01:00
53d9dc3f78
Record the cloth/hair decision: simulation stays out of scope
zwitschi2026-11-03 19:26:50 +01:00
98f2f95f07
Close the UV/texel decision: accept the neutral runtime-tinted maps
zwitschi2026-11-03 19:26:30 +01:00
a677a95d13
Narrow the pose-harness root cause: skinned mesh ignores its Rig parent
zwitschi2026-11-03 19:26:07 +01:00
1afd97c72d
Complete the Comedy Store block reference collection (hotel + hillside)
zwitschi2026-11-03 19:18:43 +01:00
6ca8bcf034
Decouple AGENTS.md from specific tracks: keep only process, action and tracking guidance
zwitschi2026-11-03 19:16:57 +01:00
13eb4e0c87
Make the merged 3D + local map track coherent: rename, combined scope/exit, re-mark collection state
zwitschi2026-11-03 19:13:21 +01:00
8fac1b47cf
Merge local map tasks into the 3D review track
zwitschi2026-11-03 18:41:21 +01:00
b79e30e9df
Render the TV Studio as the Masonic Temple facade (Jimmy Kimmel starting point)
zwitschi2026-11-03 18:35:15 +01:00
1e761e5a76
Anchor Jimmy Kimmel Live entrance concepts and mark the building as the starting point
zwitschi2026-11-03 18:28:31 +01:00
3eb2ae5e3c
Collect Jimmy Kimmel Live and Hollywood block references; skip AVIF frames in the contact sheet
zwitschi2026-11-03 18:24:35 +01:00
888897cac9
Add three multi-model Comedy Store scenes and plan the map recreation
zwitschi2026-11-03 18:04:09 +01:00
988d431da8
Generate multi-model anchored concepts, drop old Comedy Store refs, and trim the concept gallery
zwitschi2026-11-03 17:49:48 +01:00
87e1c9e7a5
Harden the DDG collector with token-bucket pacing and prefer the ddgs package
zwitschi2026-11-03 17:32:39 +01:00
480a1ba05f
Document the local-only reference collector
zwitschi2026-11-03 17:12:32 +01:00
43c17ce3c0
Add the local-only DuckDuckGo reference collector
zwitschi2026-11-03 17:12:18 +01:00
03f4d4bc49
Prioritize local reference collection and record the licence-free local-only override
zwitschi2026-11-03 17:04:19 +01:00
15f9117517
Mark the completed maintenance tasks
zwitschi2026-11-03 16:35:33 +01:00
78267918bf
Trim MEMORY.md: drop superseded handoffs and release anecdotes, fix stale counts and the sign-in contradiction
zwitschi2026-11-03 16:35:19 +01:00
ea3860a60c
Defer Gaussian splatting and re-plan maintenance
zwitschi2026-11-03 16:31:42 +01:00
b721f189c5
Record the stucco decision and the recitation-filter workaround
zwitschi2026-11-03 16:22:28 +01:00
634b1f75a3
Give the Joke Shop a dark stucco wall and a photo-anchored concept
zwitschi2026-11-03 16:22:20 +01:00
36583921cf
Plan the Joke Shop building-appearance pass
zwitschi2026-11-03 16:17:57 +01:00
3866b0ae01
Record the completed facade-realism pass
zwitschi2026-11-03 16:15:46 +01:00
8c2761427f
Verify the marquee emissive balance and close the facade-realism pass
zwitschi2026-11-03 16:15:38 +01:00
2b07913481
Update the facade-realism progress note
zwitschi2026-11-03 15:55:10 +01:00
768dd94bfc
Balance the event-banner night emissive
zwitschi2026-11-03 15:54:58 +01:00
f516d3e796
Record the Godot import-cache gotcha and ashlar decision
zwitschi2026-11-03 15:40:43 +01:00
f95a685934
Use the photo-anchored ashlar limestone on the masonic facade
zwitschi2026-11-03 15:40:25 +01:00
05cb6a43cb
Link the three-up boards from the venue map docs
zwitschi2026-11-03 15:11:09 +01:00
343b3348c2
Add three-up evidence boards for El Capitan and Joke Shop
zwitschi2026-11-03 15:09:18 +01:00
ad91e71eeb
Add the photo-anchored variant pass with night and overcast facade frames
zwitschi2026-11-03 15:04:20 +01:00
6e04c59589
Record the reference-anchored generation recipe in memory
zwitschi2026-11-03 15:00:00 +01:00