Commit Graph

  • 08b3292b80 Runtime hygiene: fix RefCounted cycles (clean suite exit), full-length shifts, wand cooldown zwitschi 2026-10-31 13:50:18 +01:00
  • ba76c0febf Add Windows installer (NSIS) and Linux AppImage packaging; embed PCK in all exports zwitschi 2026-10-31 13:46:54 +01:00
  • 07d79ac115 Complete PRIORITY: release v0.2.0 published by CI; document download sign-in caveat zwitschi 2026-10-31 13:41:37 +01:00
  • 4f274e0413 TODO cleanup per AGENTS.md; rebuild 0.2.0 binaries with the detailed-graphics pass baked in v0.2.0 zwitschi 2026-10-31 13:36:53 +01:00
  • 031503e161 Detailed graphics pass: authored textures, humanoid NPCs, HUD feedback, asset pipeline zwitschi 2026-10-31 13:33:43 +01:00
  • ac3bb7dcd8 Stop tracking build/ artifacts (binaries live in Gitea releases; CI/local rebuild via tools/build_releases.sh) zwitschi 2026-10-31 13:24:44 +01:00
  • 513f8a0f60 Visual polish pass (v0.2.0): phase lighting, street lamps, marquee, dressing, night screenshots zwitschi 2026-10-31 13:24:40 +01:00
  • 93883334d0 Add rare hidden radio easter egg transmission zwitschi 2026-10-31 13:20:46 +01:00
  • 94b7646dce Record CI cache mitigation results and ignore runner logs zwitschi 2026-10-31 13:16:34 +01:00
  • 0b5cd772a5 Mitigate CI cache timeouts and wire venue door-staff dialogue zwitschi 2026-10-31 13:13:25 +01:00
  • a3768c2ce4 Remove dialogue tone-of-voice system, add Gitea Actions full build, add venue cycling zwitschi 2026-10-31 13:08:20 +01:00
  • f7486d7539 Add README screenshots: staged in-game captures between description and Downloads zwitschi 2026-10-31 13:01:40 +01:00
  • eb1776e614 Update architecture docs and README with versioning, CI/CD, and release management details zwitschi 2026-10-31 13:01:29 +01:00
  • 191377fae2 Prepare first downloadable release: install export templates, build 0.1.0 binaries, add publish helper zwitschi 2026-10-31 12:57:20 +01:00
  • 1e972a7490 Implement TODO backlog: LATE phase fix, protester, CALL_SOMEONE, door lock, flashlight, persistence, navmesh, JSON localization, and release tooling zwitschi 2026-10-31 12:51:13 +01:00
  • c808165302 Update README, MEMORY, and TODO to reflect current prototype and track remaining PLAN gaps zwitschi 2026-10-31 12:44:18 +01:00
  • 81b5d5ce5a Implement NPC perception, returning trespassers, responder dispatch, wand screening, and accessibility polish zwitschi 2026-10-31 12:31:13 +01:00
  • 439e0a4281 Implement prototype: venue-driven simulation core, scenarios, tests, and playable entrance scene zwitschi 2026-10-31 11:37:54 +01:00
  • e23f284ad4 Add initial README and architecture decision records for venue-driven simulation game zwitschi 2026-10-31 11:16:53 +01:00