zwitschi
|
00bd197173
|
Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
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2026-11-04 14:36:53 +01:00 |
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zwitschi
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4f1eb1f5bf
|
Fix the part-name test for the new head_proto part
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2026-11-04 14:23:33 +01:00 |
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zwitschi
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50edc47480
|
Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
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2026-11-04 14:23:19 +01:00 |
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zwitschi
|
b8d8869e03
|
Add the local npc_parts.py head/face/hand part pipeline with tests and docs
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2026-11-04 14:17:20 +01:00 |
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zwitschi
|
1b554df516
|
Record the tmp/npc-parts working-set layout decision
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 14:12:21 +01:00 |
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zwitschi
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5fdda88d46
|
Document the frozen npc_base fallback boundary
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2026-11-04 14:11:57 +01:00 |
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zwitschi
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ecd50503e7
|
Define the measurable face/hands acceptance criteria for the model overhaul
Full build / Import + headless tests (push) Successful in 59s
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2026-11-04 14:11:31 +01:00 |
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zwitschi
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2b6e774580
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Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman)
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2026-11-04 14:10:36 +01:00 |
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zwitschi
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dee939c2ee
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Consolidate documentation into architecture and merged guides
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2026-11-04 14:06:23 +01:00 |
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zwitschi
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aec1fb7b69
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Raise character limits and document optional Blender MCP
Full build / Import + headless tests (push) Successful in 41s
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2026-11-04 13:47:16 +01:00 |
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zwitschi
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50a48d2256
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Plan the Blender NPC head and hands overhaul
Full build / Import + headless tests (push) Successful in 48s
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2026-11-04 13:36:18 +01:00 |
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zwitschi
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69f4f11633
|
Date the 0.9.8 release
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Full build / Import + headless tests (push) Successful in 1m33s
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2026-11-04 12:28:38 +01:00 |
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zwitschi
|
d1fa25629e
|
Bump to 0.9.8 and stage the weights-fix changelog entry
Full build / Import + headless tests (push) Successful in 8m22s
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2026-11-04 12:26:56 +01:00 |
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zwitschi
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359bb9a8c7
|
Fix the hip/thigh collapse and knee pinch: rigid thigh/shin with a short knee blend
Full build / Import + headless tests (push) Successful in 8m52s
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2026-11-04 12:26:23 +01:00 |
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zwitschi
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36576a023a
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Fix the wrist/hand detachment: wrist tracks the hand bone, sleeve cuff follows the hand, hand raised to meet the wrist
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 12:11:37 +01:00 |
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zwitschi
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c1ccfd6e72
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Review the pose/weight evidence: wrist detachment + hip/knee flexion are the P1 fixes
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2026-11-04 12:03:42 +01:00 |
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zwitschi
|
27b8f9a249
|
Record the MakeHuman final-body swap and its remaining retopology refinement
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2026-11-04 12:02:40 +01:00 |
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zwitschi
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d5a2c911a6
|
Record the 0.9.7 release: QA, clean build, v0.9.7 tag
Full build / Import + headless tests (push) Successful in 41s
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2026-11-04 12:00:44 +01:00 |
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zwitschi
|
236fbf537f
|
Date the 0.9.7 release
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Full build / Full desktop build + optional release (push) Successful in 5m5s
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2026-11-04 12:00:25 +01:00 |
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zwitschi
|
588722fe7a
|
Refresh the gallery for the 0.9.7 character pass
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 11:59:03 +01:00 |
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zwitschi
|
7f2f06bf42
|
Re-plan releases: 0.9.7 character patch, 0.10.0 for all 3D/map improvements
Full build / Import + headless tests (push) Successful in 1m11s
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2026-11-04 11:53:04 +01:00 |
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zwitschi
|
6db3cc0873
|
Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
Full build / Import + headless tests (push) Successful in 3m6s
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2026-11-04 11:49:13 +01:00 |
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zwitschi
|
8938dd918c
|
Taper the arm-scale falloff; record the remaining deltoid retopology gap
Full build / Import + headless tests (push) Successful in 2m14s
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2026-11-04 11:45:12 +01:00 |
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zwitschi
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742bfd3898
|
Paint the five tint slots on the MakeHuman body; record the retarget vision review
Full build / Import + headless tests (push) Successful in 3m23s
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2026-11-04 11:43:50 +01:00 |
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zwitschi
|
87069a30e8
|
Retarget the MakeHuman body to the 13-bone contract (arm-down + weights + skinning)
Full build / Import + headless tests (push) Successful in 1m42s
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2026-11-04 11:40:17 +01:00 |
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zwitschi
|
3f5c5ce442
|
Prototype the MakeHuman intake: adapt the CC0 body to the character budget
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 11:30:14 +01:00 |
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zwitschi
|
28fcd96b59
|
Add the external-mesh adapt intake command for the MakeHuman pipeline
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 11:27:43 +01:00 |
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zwitschi
|
e984129597
|
Fix the pose harness: disable the avatar process so the FSM cannot revert the pose
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 11:24:35 +01:00 |
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zwitschi
|
75dea2e7c2
|
Re-prioritize: Rig harness -> MakeHuman -> 3D re-eval -> 0.11.0; move character development to DONE
Full build / Import + headless tests (push) Successful in 48s
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2026-11-04 11:15:54 +01:00 |
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zwitschi
|
09d07452af
|
Close the crowd-variety QA and release exit
Full build / Import + headless tests (push) Successful in 49s
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2026-11-04 11:04:17 +01:00 |
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zwitschi
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f5ee2b7408
|
Record the crowd-variety roster and the expanded budget in the docs
Full build / Import + headless tests (push) Successful in 55s
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2026-11-04 11:03:55 +01:00 |
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zwitschi
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5980d329e8
|
Close the crowd-variant fit, reference and baseline items
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 11:03:25 +01:00 |
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zwitschi
|
6052ea391b
|
Wire the crowd variants into per-role pools and verify every seed resolves
Full build / Import + headless tests (push) Successful in 55s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 11:03:01 +01:00 |
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zwitschi
|
4e8665e25b
|
Add the four crowd-variety characters and extend the baseline to twelve
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 10:57:58 +01:00 |
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zwitschi
|
b945eb6e8f
|
Fetch the licensed crowd-variety reference photos
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 10:47:44 +01:00 |
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zwitschi
|
03c13c716a
|
Record the qa-review sign-off: all eight characters ship with notes
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 10:44:29 +01:00 |
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zwitschi
|
0a9c78cb30
|
Give the foliage two green tones and fix the textured_solid import bug
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 10:40:27 +01:00 |
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zwitschi
|
abe5c3f933
|
Update development-status: the face pass now covers all eight variants
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 10:33:20 +01:00 |
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zwitschi
|
140ab42536
|
Apply the realistic face to the remaining seven variants and refresh the baseline
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 10:33:11 +01:00 |
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zwitschi
|
8bdfd0176e
|
Refresh the NPC baseline sheet and record the face prototype in development status
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 10:26:14 +01:00 |
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zwitschi
|
4e23cc3ad5
|
Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 10:24:21 +01:00 |
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zwitschi
|
8d32a8cac0
|
Record the map rebuild completion and the fresh NPC review against the new maps
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 10:03:14 +01:00 |
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zwitschi
|
2445ddab34
|
Close the map-track J/L workstreams: procedural approach supersedes the facade kit
Full build / Import + headless tests (push) Successful in 44s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 10:00:36 +01:00 |
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zwitschi
|
8cacd510bf
|
Record the rounded-corner simplification and close the local-map QA/exit
Full build / Import + headless tests (push) Successful in 47s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 09:58:47 +01:00 |
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zwitschi
|
bf383aa0fa
|
Note the Joke Shop facade-height fix in the review doc
Full build / Import + headless tests (push) Successful in 48s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 09:48:47 +01:00 |
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zwitschi
|
4bbc576b7f
|
Lower the Joke Shop facade to 6 m so the canopy caps the low hall
Full build / Import + headless tests (push) Successful in 44s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 09:48:20 +01:00 |
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zwitschi
|
542b1264da
|
Close the Comedy Store map recreation and document describe_image in asset-tooling
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 09:42:31 +01:00 |
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zwitschi
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56f4833c8e
|
Record the local-map data, licensing and scope decisions (section H)
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 09:41:46 +01:00 |
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zwitschi
|
1b31dfdbe4
|
Add the Ramada Plaza hotel tower mass behind the Joke Shop west neighbour
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 09:41:11 +01:00 |
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zwitschi
|
5158efc467
|
Retire the unused beanie gear and sequence asset fixes after the map rebuild
Full build / Import + headless tests (push) Successful in 43s
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2026-11-04 09:36:10 +01:00 |
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zwitschi
|
ac0cf35cfb
|
Fix the stale Joke Shop map count in the review doc
Full build / Import + headless tests (push) Successful in 44s
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2026-11-04 09:30:44 +01:00 |
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zwitschi
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6655edb5c6
|
Sync development-status with the 3D re-evaluation facade/prop work and current counts
Full build / Import + headless tests (push) Successful in 52s
Full build / Full desktop build + optional release (push) Skipped
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2026-11-04 09:22:27 +01:00 |
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zwitschi
|
60f389c16b
|
Force-spawn the requested portrait role and close the hooded close-up
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 09:09:44 +01:00 |
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zwitschi
|
3084145031
|
Rank the Comedy Store shape-language gaps (top-five list)
Full build / Import + headless tests (push) Successful in 50s
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2026-11-04 09:04:30 +01:00 |
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zwitschi
|
34bca89885
|
Record the set-dressing vision review findings
Full build / Import + headless tests (push) Successful in 46s
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2026-11-03 22:00:49 +01:00 |
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zwitschi
|
b53e8a67f9
|
Polish the bollard base and newspaper-box door (recessed slot + seam)
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 21:59:06 +01:00 |
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zwitschi
|
cdfd57fb65
|
Record the prop-gallery vision review findings
Full build / Import + headless tests (push) Successful in 43s
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2026-11-03 21:56:50 +01:00 |
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zwitschi
|
5bab6754c0
|
Rebuild the fire hydrant silhouette (flange, bonnet, outlets)
Full build / Import + headless tests (push) Successful in 53s
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2026-11-03 21:56:28 +01:00 |
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zwitschi
|
7dd8251a0c
|
Extract and reconcile the Comedy Store proportions via the vision tool
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 21:50:20 +01:00 |
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zwitschi
|
8e113a4110
|
Tighten the gap analysis register
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Full build / Import + headless tests (push) Successful in 42s
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2026-11-03 21:02:01 +01:00 |
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zwitschi
|
32c9c45605
|
Document the lighting vision review and add describe_image to the tools inventory
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Full build / Import + headless tests (push) Successful in 46s
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2026-11-03 21:00:54 +01:00 |
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zwitschi
|
e4065c2068
|
Tie back the Joke Shop curtain bays and add the describe_image vision tool
Full build / Import + headless tests (push) Successful in 39s
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2026-11-03 20:58:05 +01:00 |
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zwitschi
|
e7d733bc93
|
Record the gear fit readings and caveats in the review doc
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Full build / Import + headless tests (push) Successful in 42s
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2026-11-03 20:25:39 +01:00 |
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zwitschi
|
93da916f90
|
Gate venue light falloff with a test (physical attenuation = 1.0)
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Full build / Import + headless tests (push) Successful in 39s
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2026-11-03 20:14:23 +01:00 |
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zwitschi
|
e3ec4a356a
|
Sync the stale Python test count (143 -> 160) in TODO
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 20:13:10 +01:00 |
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zwitschi
|
55339f23c1
|
Document the texel/coverage/collider gates and correct the face limitation note
Full build / Import + headless tests (push) Successful in 48s
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2026-11-03 20:12:43 +01:00 |
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zwitschi
|
a51dae2c33
|
White the Joke Shop canopy signature band to match the reference
Full build / Import + headless tests (push) Successful in 45s
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2026-11-03 20:07:01 +01:00 |
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zwitschi
|
6824dd76a1
|
Close stale TODO items: camera height and local-frame provenance
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Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 20:04:22 +01:00 |
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zwitschi
|
fde4aa4d0a
|
Record the two-builder distinction in MEMORY
Full build / Import + headless tests (push) Successful in 43s
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2026-11-03 20:03:15 +01:00 |
|
zwitschi
|
ebb36cf0cb
|
Correct face/head review: library characters already carry the 0.9.4 sculpt; close hands/grip review
Full build / Import + headless tests (push) Successful in 42s
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2026-11-03 20:03:06 +01:00 |
|
zwitschi
|
724e8b183f
|
Add tracked AI skills for Blender assets and release QA
Full build / Import + headless tests (push) Successful in 40s
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2026-11-03 19:53:32 +01:00 |
|
zwitschi
|
e4e1566e55
|
Organize tools and move Python tests into tools/tests
Full build / Import + headless tests (push) Successful in 38s
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2026-11-03 19:45:00 +01:00 |
|
zwitschi
|
0aacee6518
|
Compact MEMORY.md: drop CHANGELOG/DONE duplication
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2026-11-03 19:40:50 +01:00 |
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zwitschi
|
215b843b67
|
Write the face/head concrete edits and close the review
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2026-11-03 19:27:31 +01:00 |
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zwitschi
|
53d9dc3f78
|
Record the cloth/hair decision: simulation stays out of scope
Full build / Import + headless tests (push) Successful in 42s
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2026-11-03 19:26:50 +01:00 |
|
zwitschi
|
98f2f95f07
|
Close the UV/texel decision: accept the neutral runtime-tinted maps
Full build / Import + headless tests (push) Successful in 54s
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2026-11-03 19:26:30 +01:00 |
|
zwitschi
|
a677a95d13
|
Narrow the pose-harness root cause: skinned mesh ignores its Rig parent
Full build / Import + headless tests (push) Successful in 40s
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2026-11-03 19:26:07 +01:00 |
|
zwitschi
|
1afd97c72d
|
Complete the Comedy Store block reference collection (hotel + hillside)
Full build / Import + headless tests (push) Successful in 47s
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2026-11-03 19:18:43 +01:00 |
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zwitschi
|
6ca8bcf034
|
Decouple AGENTS.md from specific tracks: keep only process, action and tracking guidance
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2026-11-03 19:16:57 +01:00 |
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zwitschi
|
13eb4e0c87
|
Make the merged 3D + local map track coherent: rename, combined scope/exit, re-mark collection state
Full build / Import + headless tests (push) Successful in 39s
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2026-11-03 19:13:21 +01:00 |
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zwitschi
|
8fac1b47cf
|
Merge local map tasks into the 3D review track
Full build / Import + headless tests (push) Successful in 40s
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2026-11-03 18:41:21 +01:00 |
|
zwitschi
|
b79e30e9df
|
Render the TV Studio as the Masonic Temple facade (Jimmy Kimmel starting point)
Full build / Import + headless tests (push) Successful in 38s
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2026-11-03 18:35:15 +01:00 |
|
zwitschi
|
1e761e5a76
|
Anchor Jimmy Kimmel Live entrance concepts and mark the building as the starting point
Full build / Import + headless tests (push) Successful in 45s
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2026-11-03 18:28:31 +01:00 |
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zwitschi
|
3eb2ae5e3c
|
Collect Jimmy Kimmel Live and Hollywood block references; skip AVIF frames in the contact sheet
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 18:24:35 +01:00 |
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zwitschi
|
888897cac9
|
Add three multi-model Comedy Store scenes and plan the map recreation
Full build / Import + headless tests (push) Successful in 45s
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2026-11-03 18:04:09 +01:00 |
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zwitschi
|
988d431da8
|
Generate multi-model anchored concepts, drop old Comedy Store refs, and trim the concept gallery
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 17:49:48 +01:00 |
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zwitschi
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87e1c9e7a5
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Harden the DDG collector with token-bucket pacing and prefer the ddgs package
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2026-11-03 17:32:39 +01:00 |
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zwitschi
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480a1ba05f
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Document the local-only reference collector
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2026-11-03 17:12:32 +01:00 |
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zwitschi
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43c17ce3c0
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Add the local-only DuckDuckGo reference collector
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2026-11-03 17:12:18 +01:00 |
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zwitschi
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03f4d4bc49
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Prioritize local reference collection and record the licence-free local-only override
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2026-11-03 17:04:19 +01:00 |
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zwitschi
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15f9117517
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Mark the completed maintenance tasks
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2026-11-03 16:35:33 +01:00 |
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zwitschi
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78267918bf
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Trim MEMORY.md: drop superseded handoffs and release anecdotes, fix stale counts and the sign-in contradiction
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2026-11-03 16:35:19 +01:00 |
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zwitschi
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ea3860a60c
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Defer Gaussian splatting and re-plan maintenance
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2026-11-03 16:31:42 +01:00 |
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zwitschi
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b721f189c5
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Record the stucco decision and the recitation-filter workaround
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2026-11-03 16:22:28 +01:00 |
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zwitschi
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634b1f75a3
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Give the Joke Shop a dark stucco wall and a photo-anchored concept
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2026-11-03 16:22:20 +01:00 |
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zwitschi
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36583921cf
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Plan the Joke Shop building-appearance pass
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2026-11-03 16:17:57 +01:00 |
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zwitschi
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3866b0ae01
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Record the completed facade-realism pass
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2026-11-03 16:15:46 +01:00 |
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zwitschi
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8c2761427f
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Verify the marquee emissive balance and close the facade-realism pass
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2026-11-03 16:15:38 +01:00 |
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zwitschi
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2b07913481
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Update the facade-realism progress note
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2026-11-03 15:55:10 +01:00 |
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zwitschi
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768dd94bfc
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Balance the event-banner night emissive
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2026-11-03 15:54:58 +01:00 |
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