zwitschi
b3acf370fc
Mark the roster build done and record the release-size follow-up
Full build / Full desktop build + optional release (push) Successful in 4m58s
Full build / Import + headless tests (push) Successful in 42s
2026-11-06 13:59:28 +01:00
zwitschi
90f189a269
Add the Quaternius face/silhouette gate sheet and record the geometry measurements
Full build / Import + headless tests (push) Successful in 41s
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2026-11-06 13:44:46 +01:00
zwitschi
fb3e75aba3
Refit the backpack straps for both torsos (ADR-0018)
Full build / Import + headless tests (push) Successful in 44s
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2026-11-06 13:43:52 +01:00
zwitschi
b012c6a675
Record the Quaternius bake/pose-sync progress
Full build / Import + headless tests (push) Successful in 50s
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2026-11-06 12:17:30 +01:00
zwitschi
bb54ef3eec
Record the canonical-base and arm-down-bake findings precisely
Full build / Import + headless tests (push) Successful in 46s
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2026-11-06 10:33:52 +01:00
zwitschi
11f53f66a3
Record the two skinning root causes: weld corrupts weights, bake needs head/tail plus roll
Full build / Import + headless tests (push) Successful in 48s
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2026-11-06 10:26:56 +01:00
zwitschi
9b65a93587
Narrow the Godot skinning blocker to the importer's rotated bind_pose
Full build / Import + headless tests (push) Successful in 47s
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2026-11-06 10:13:32 +01:00
zwitschi
56a14747d4
Record the pose-composition fix and the remaining Godot skinning-import blocker
Full build / Import + headless tests (push) Successful in 47s
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2026-11-06 10:00:07 +01:00
zwitschi
f121167e52
Record the arm-down bake fix and the remaining non-180° rest pose-composition task
Full build / Import + headless tests (push) Successful in 47s
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2026-11-06 09:52:13 +01:00
zwitschi
140a7ada0f
Plan the 0.9.9-1.0.0 roadmap and re-evaluate the NPC base
...
Full build / Import + headless tests (push) Successful in 48s
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Move the gap analysis and risks into PLAN.md, version the character track
(0.9.9 rig correction, 0.9.10 roster) and split 0.9.11-0.9.12 polish and
verification out of the old 0.10.0 milestone. Add roadmaps to 0.10.0, 0.11.0
and 1.0.0, record the Quaternius face-fidelity gate and the rest-relative
pose finding in MEMORY.md, and move the completed 0.9.7 and pose-harness
sections to DONE.md.
2026-11-06 09:40:28 +01:00
zwitschi
5508f5510f
Record the Quaternius pose-sync blockers (GLB skinning + non-180° rest pose formula)
Full build / Import + headless tests (push) Successful in 48s
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2026-11-06 09:25:45 +01:00
zwitschi
7baa2c4f54
Record the Quaternius pose-sync finding (swing axis needs per-bone calibration)
Full build / Import + headless tests (push) Successful in 50s
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2026-11-06 08:35:29 +01:00
zwitschi
e2f52fbfd1
Accept ADR-0018 option 2: adopt the Quaternius 62-joint rig at runtime
Full build / Import + headless tests (push) Successful in 48s
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2026-11-05 21:39:38 +01:00
zwitschi
f5fa321a8f
Draft ADR-0018 (Stage 2 runtime rig) and mark the remaining contract-bake items blocked
Full build / Import + headless tests (push) Successful in 45s
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2026-11-05 21:38:26 +01:00
zwitschi
a2ae9e03c3
Bake the rest pose, warp to the contract, and record the failing silhouette gate
Full build / Import + headless tests (push) Successful in 47s
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2026-11-05 21:01:26 +01:00
zwitschi
cff3937c16
Mark the 62-to-13 joint map complete
Full build / Import + headless tests (push) Successful in 46s
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2026-11-05 20:49:05 +01:00
zwitschi
1ed9e05d9b
Author the 62-to-13 joint map and align the AGENTS.md contract with the Quaternius base
Full build / Import + headless tests (push) Successful in 50s
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2026-11-05 20:48:55 +01:00
zwitschi
2a7921bae6
Build and document the canonical quaternius_base.glb (welded, skinned, 62-joint, 1.81m)
Full build / Import + headless tests (push) Successful in 44s
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2026-11-05 20:43:50 +01:00
zwitschi
b419923637
Decide the Quaternius outfit scope: three full GLBs first, modular builder as the role fallback
Full build / Import + headless tests (push) Successful in 48s
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2026-11-05 20:41:23 +01:00
zwitschi
c7fd4b59cc
Inventory the Quaternius GLBs: meshes, 62 joints, 24 clips and the material-slot map
Full build / Import + headless tests (push) Successful in 55s
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2026-11-05 20:40:59 +01:00
zwitschi
3fa3482608
Complete Quaternius intake record: verify SHA-256 and add the download date
Full build / Import + headless tests (push) Successful in 47s
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2026-11-05 20:39:39 +01:00
zwitschi
9968bc0a4c
Rewrite NPC plans around the Quaternius base
2026-11-05 19:43:35 +01:00
zwitschi
5450dbf88a
Correct the MPFB prototype glTF vertex count
2026-11-05 19:37:33 +01:00
zwitschi
79224c5acf
Raise the NPC character budget to 24k and refine the prototype neck
2026-11-05 19:37:19 +01:00
zwitschi
48a9795248
Record the rejected prototype shirt-shell experiment
2026-11-04 21:31:45 +01:00
zwitschi
a5e62534ce
Fix the prototype crotch material and loosen the shirt
2026-11-04 21:26:00 +01:00
zwitschi
cd7697cba4
Polish the MPFB prototype shoes, cuffs and shirt fit
2026-11-04 19:36:52 +01:00
zwitschi
d2f773c7ad
Polish the prototype shoes and thigh silhouette
2026-11-04 19:31:58 +01:00
zwitschi
a3c3a37270
Smooth the prototype neck and shrink the shoes
2026-11-04 19:27:51 +01:00
zwitschi
8dd4f77901
Fix the MPFB prototype neck and ankle junctions
2026-11-04 19:22:22 +01:00
zwitschi
ba444152c9
Record current MPFB body prototype measurement and neck review
2026-11-04 19:16:20 +01:00
zwitschi
d56f14c6dd
Document MPFB full-body NPC prototype status and seams
2026-11-04 18:53:19 +01:00
zwitschi
b297c4543f
Add MakeHuman head hair/body prototype and 12-variant rollout plan
2026-11-04 18:08:03 +01:00
zwitschi
958d3ae0ff
Add reviewed MakeHuman head prototype (vision gate rejected)
2026-11-04 17:04:20 +01:00
zwitschi
0b2f124ffe
Record the MakeHuman-head build outcome in the review doc and TODO
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 15:19:10 +01:00
zwitschi
632ec16aaa
AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build / Import + headless tests (push) Successful in 39s
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2026-11-04 15:02:47 +01:00
zwitschi
30f240b591
Record the hand-gear verification status (open close-up done, gear context deferred to rollout)
Full build / Import + headless tests (push) Successful in 49s
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2026-11-04 14:49:53 +01:00
zwitschi
58d1e79a12
Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:49:27 +01:00
zwitschi
44dba010a7
Prepare the head-prototype owner sign-off sheet (before/after at 1.85m)
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:47:25 +01:00
zwitschi
2a53ec9aac
Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:45:02 +01:00
zwitschi
f0f609fe1b
Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build / Import + headless tests (push) Successful in 43s
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2026-11-04 14:42:13 +01:00
zwitschi
b386a21173
Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 14:39:31 +01:00
zwitschi
00bd197173
Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 42s
2026-11-04 14:36:53 +01:00
zwitschi
50edc47480
Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 14:23:19 +01:00
zwitschi
b8d8869e03
Add the local npc_parts.py head/face/hand part pipeline with tests and docs
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Full build / Import + headless tests (push) Successful in 41s
2026-11-04 14:17:20 +01:00
zwitschi
1b554df516
Record the tmp/npc-parts working-set layout decision
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 14:12:21 +01:00
zwitschi
5fdda88d46
Document the frozen npc_base fallback boundary
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 14:11:57 +01:00
zwitschi
ecd50503e7
Define the measurable face/hands acceptance criteria for the model overhaul
Full build / Import + headless tests (push) Successful in 59s
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2026-11-04 14:11:31 +01:00
zwitschi
2b6e774580
Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman)
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 14:10:36 +01:00
zwitschi
dee939c2ee
Consolidate documentation into architecture and merged guides
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:06:23 +01:00