Build and document the canonical quaternius_base.glb (welded, skinned, 62-joint, 1.81m)
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zwitschi committed 2026-11-05 20:43:50 +01:00
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@@ -58,8 +58,11 @@ baseline sheet.
Decided: the three full GLBs are the canonical-base + silhouette-gate scope. They cover
~3 of 12 roles (casual, hood, vest); jacket/coat/dress/responder/guard need the 21-part
modular builder or new clothing at §4. Recorded in `docs/npc-model-sourcing.md`.
- [ ] Build a canonical `quaternius_base.glb`: one welded, triangulated, grounded 1.81 m
- [x] Build a canonical `quaternius_base.glb`: one welded, triangulated, grounded 1.81 m
humanoid with front on Blender −Y, no animation, and a documented bone/part inventory.
Built from `Casual_Hoodie.glb` via `tmp/npc-research/build_quaternius_base.py`: one `npc_base`
mesh (3,199 welded verts / 6,206 tris), 62 joints, skinned, 1.81 m grounded, T-pose, no
clips, `inspect` clean. Inventory in `docs/npc-model-sourcing.md` §Canonical base.
### 2. Contract bake and animation