zwitschi
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d1898b3221
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Overhaul the head source: weld + relax the decimated MakeHuman head into one clean manifold shell
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2026-11-04 15:49:44 +01:00 |
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zwitschi
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2e1e4d7f70
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Refine the MakeHuman head (weld lids/brows, add hair cap) and add the user review page
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 15:36:55 +01:00 |
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zwitschi
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0b2f124ffe
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Record the MakeHuman-head build outcome in the review doc and TODO
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2026-11-04 15:19:10 +01:00 |
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zwitschi
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632ec16aaa
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AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build / Import + headless tests (push) Successful in 39s
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2026-11-04 15:02:47 +01:00 |
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zwitschi
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58d1e79a12
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Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:49:27 +01:00 |
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zwitschi
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44dba010a7
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Prepare the head-prototype owner sign-off sheet (before/after at 1.85m)
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:47:25 +01:00 |
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zwitschi
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f0f609fe1b
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Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build / Import + headless tests (push) Successful in 43s
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2026-11-04 14:42:13 +01:00 |
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zwitschi
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b386a21173
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Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 14:39:31 +01:00 |
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zwitschi
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00bd197173
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Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
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Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:36:53 +01:00 |
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zwitschi
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50edc47480
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Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 14:23:19 +01:00 |
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zwitschi
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b8d8869e03
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Add the local npc_parts.py head/face/hand part pipeline with tests and docs
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Full build / Import + headless tests (push) Successful in 41s
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2026-11-04 14:17:20 +01:00 |
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zwitschi
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1b554df516
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Record the tmp/npc-parts working-set layout decision
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 14:12:21 +01:00 |
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zwitschi
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5fdda88d46
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Document the frozen npc_base fallback boundary
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2026-11-04 14:11:57 +01:00 |
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zwitschi
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ecd50503e7
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Define the measurable face/hands acceptance criteria for the model overhaul
Full build / Import + headless tests (push) Successful in 59s
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2026-11-04 14:11:31 +01:00 |
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zwitschi
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2b6e774580
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Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman)
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 14:10:36 +01:00 |
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zwitschi
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dee939c2ee
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Consolidate documentation into architecture and merged guides
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:06:23 +01:00 |
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zwitschi
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aec1fb7b69
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Raise character limits and document optional Blender MCP
Full build / Import + headless tests (push) Successful in 41s
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2026-11-04 13:47:16 +01:00 |
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zwitschi
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d1fa25629e
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Bump to 0.9.8 and stage the weights-fix changelog entry
Full build / Import + headless tests (push) Successful in 8m22s
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2026-11-04 12:26:56 +01:00 |
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zwitschi
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c1ccfd6e72
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Review the pose/weight evidence: wrist detachment + hip/knee flexion are the P1 fixes
Full build / Import + headless tests (push) Successful in 55s
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2026-11-04 12:03:42 +01:00 |
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zwitschi
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588722fe7a
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Refresh the gallery for the 0.9.7 character pass
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 11:59:03 +01:00 |
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zwitschi
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6db3cc0873
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Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
Full build / Import + headless tests (push) Successful in 3m6s
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2026-11-04 11:49:13 +01:00 |
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zwitschi
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8938dd918c
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Taper the arm-scale falloff; record the remaining deltoid retopology gap
Full build / Import + headless tests (push) Successful in 2m14s
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2026-11-04 11:45:12 +01:00 |
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zwitschi
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742bfd3898
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Paint the five tint slots on the MakeHuman body; record the retarget vision review
Full build / Import + headless tests (push) Successful in 3m23s
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2026-11-04 11:43:50 +01:00 |
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zwitschi
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87069a30e8
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Retarget the MakeHuman body to the 13-bone contract (arm-down + weights + skinning)
Full build / Import + headless tests (push) Successful in 1m42s
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2026-11-04 11:40:17 +01:00 |
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zwitschi
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3f5c5ce442
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Prototype the MakeHuman intake: adapt the CC0 body to the character budget
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 11:30:14 +01:00 |
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zwitschi
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28fcd96b59
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Add the external-mesh adapt intake command for the MakeHuman pipeline
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 11:27:43 +01:00 |
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zwitschi
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e984129597
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Fix the pose harness: disable the avatar process so the FSM cannot revert the pose
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 11:24:35 +01:00 |
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zwitschi
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f5ee2b7408
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Record the crowd-variety roster and the expanded budget in the docs
Full build / Import + headless tests (push) Successful in 55s
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2026-11-04 11:03:55 +01:00 |
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zwitschi
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4e8665e25b
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Add the four crowd-variety characters and extend the baseline to twelve
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 10:57:58 +01:00 |
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zwitschi
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03c13c716a
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Record the qa-review sign-off: all eight characters ship with notes
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 10:44:29 +01:00 |
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zwitschi
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0a9c78cb30
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Give the foliage two green tones and fix the textured_solid import bug
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 10:40:27 +01:00 |
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zwitschi
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abe5c3f933
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Update development-status: the face pass now covers all eight variants
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 10:33:20 +01:00 |
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zwitschi
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140ab42536
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Apply the realistic face to the remaining seven variants and refresh the baseline
Full build / Import + headless tests (push) Successful in 43s
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2026-11-04 10:33:11 +01:00 |
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zwitschi
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8bdfd0176e
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Refresh the NPC baseline sheet and record the face prototype in development status
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 10:26:14 +01:00 |
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zwitschi
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4e23cc3ad5
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Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 10:24:21 +01:00 |
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zwitschi
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8cacd510bf
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Record the rounded-corner simplification and close the local-map QA/exit
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 09:58:47 +01:00 |
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zwitschi
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bf383aa0fa
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Note the Joke Shop facade-height fix in the review doc
Full build / Import + headless tests (push) Successful in 48s
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2026-11-04 09:48:47 +01:00 |
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zwitschi
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4bbc576b7f
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Lower the Joke Shop facade to 6 m so the canopy caps the low hall
Full build / Import + headless tests (push) Successful in 44s
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2026-11-04 09:48:20 +01:00 |
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zwitschi
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542b1264da
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Close the Comedy Store map recreation and document describe_image in asset-tooling
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 09:42:31 +01:00 |
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zwitschi
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1b31dfdbe4
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Add the Ramada Plaza hotel tower mass behind the Joke Shop west neighbour
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 09:41:11 +01:00 |
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zwitschi
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5158efc467
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Retire the unused beanie gear and sequence asset fixes after the map rebuild
Full build / Import + headless tests (push) Successful in 43s
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2026-11-04 09:36:10 +01:00 |
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zwitschi
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ac0cf35cfb
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Fix the stale Joke Shop map count in the review doc
Full build / Import + headless tests (push) Successful in 44s
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2026-11-04 09:30:44 +01:00 |
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zwitschi
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6655edb5c6
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Sync development-status with the 3D re-evaluation facade/prop work and current counts
Full build / Import + headless tests (push) Successful in 52s
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2026-11-04 09:22:27 +01:00 |
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zwitschi
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b53e8a67f9
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Polish the bollard base and newspaper-box door (recessed slot + seam)
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 21:59:06 +01:00 |
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zwitschi
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cdfd57fb65
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Record the prop-gallery vision review findings
Full build / Import + headless tests (push) Successful in 43s
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2026-11-03 21:56:50 +01:00 |
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zwitschi
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5bab6754c0
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Rebuild the fire hydrant silhouette (flange, bonnet, outlets)
Full build / Import + headless tests (push) Successful in 53s
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2026-11-03 21:56:28 +01:00 |
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zwitschi
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7dd8251a0c
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Extract and reconcile the Comedy Store proportions via the vision tool
Full build / Import + headless tests (push) Successful in 41s
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2026-11-03 21:50:20 +01:00 |
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zwitschi
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e4065c2068
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Tie back the Joke Shop curtain bays and add the describe_image vision tool
Full build / Import + headless tests (push) Successful in 39s
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2026-11-03 20:58:05 +01:00 |
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zwitschi
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e7d733bc93
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Record the gear fit readings and caveats in the review doc
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Full build / Import + headless tests (push) Successful in 42s
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2026-11-03 20:25:39 +01:00 |
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zwitschi
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55339f23c1
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Document the texel/coverage/collider gates and correct the face limitation note
Full build / Import + headless tests (push) Successful in 48s
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2026-11-03 20:12:43 +01:00 |
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