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Gig Line Documentation

This folder holds the project documentation, visual references and generated QA evidence.

Current priorities

  1. Blender NPC model overhaul — part-based head/face/hands pipeline and 16,000-budget contract.
  2. MakeHuman and 3D model/map improvements — body intake, asset re-evaluation and local map reconstruction.
  3. 0.10.0 release candidate — versioned release hardening after the unversioned development tracks.

Start here

Visual references

Quick preview

Reference Capture
Venue design Venue overview design
Current entrance (day) In-game venue overview
Current entrance (late) Late-night boulevard
Joke Shop Joke Shop at night
Character sheet NPC character sheet
Neutral NPC baseline Neutral NPC baseline sheet
Texture refinement Texture refinement comparison
Prop sheet Prop asset sheet