Commit Graph
353 Commits
Author SHA1 Message Date
zwitschi a5e62534ce Fix the prototype crotch material and loosen the shirt 2026-11-04 21:26:00 +01:00
zwitschi cd7697cba4 Polish the MPFB prototype shoes, cuffs and shirt fit 2026-11-04 19:36:52 +01:00
zwitschi d2f773c7ad Polish the prototype shoes and thigh silhouette 2026-11-04 19:31:58 +01:00
zwitschi a3c3a37270 Smooth the prototype neck and shrink the shoes 2026-11-04 19:27:51 +01:00
zwitschi 8dd4f77901 Fix the MPFB prototype neck and ankle junctions 2026-11-04 19:22:22 +01:00
zwitschi ba444152c9 Record current MPFB body prototype measurement and neck review 2026-11-04 19:16:20 +01:00
zwitschi d56f14c6dd Document MPFB full-body NPC prototype status and seams 2026-11-04 18:53:19 +01:00
zwitschi b297c4543f Add MakeHuman head hair/body prototype and 12-variant rollout plan 2026-11-04 18:08:03 +01:00
zwitschi 958d3ae0ff Add reviewed MakeHuman head prototype (vision gate rejected) 2026-11-04 17:04:20 +01:00
zwitschi d1898b3221 Overhaul the head source: weld + relax the decimated MakeHuman head into one clean manifold shell
Full build / Import + headless tests (push) Successful in 48s
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2026-11-04 15:49:44 +01:00
zwitschi 2e1e4d7f70 Refine the MakeHuman head (weld lids/brows, add hair cap) and add the user review page
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 15:36:55 +01:00
zwitschi 0b2f124ffe Record the MakeHuman-head build outcome in the review doc and TODO
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2026-11-04 15:19:10 +01:00
zwitschi cdd2e02564 Add the MakeHuman-head character head source (head=mh) with project eyes/brows/mouth and CC0 attribution
Full build / Import + headless tests (push) Successful in 53s
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2026-11-04 15:18:49 +01:00
zwitschi 632ec16aaa AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build / Import + headless tests (push) Successful in 39s
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2026-11-04 15:02:47 +01:00
zwitschi 30f240b591 Record the hand-gear verification status (open close-up done, gear context deferred to rollout)
Full build / Import + headless tests (push) Successful in 49s
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2026-11-04 14:49:53 +01:00
zwitschi 58d1e79a12 Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:49:27 +01:00
zwitschi 44dba010a7 Prepare the head-prototype owner sign-off sheet (before/after at 1.85m)
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:47:25 +01:00
zwitschi 2a53ec9aac Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights
Full build / Import + headless tests (push) Successful in 42s
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2026-11-04 14:45:02 +01:00
zwitschi f0f609fe1b Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build / Import + headless tests (push) Successful in 43s
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2026-11-04 14:42:13 +01:00
zwitschi b386a21173 Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 14:39:31 +01:00
zwitschi 00bd197173 Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
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Full build / Import + headless tests (push) Successful in 42s
2026-11-04 14:36:53 +01:00
zwitschi 4f1eb1f5bf Fix the part-name test for the new head_proto part
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Full build / Import + headless tests (push) Successful in 46s
2026-11-04 14:23:33 +01:00
zwitschi 50edc47480 Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 14:23:19 +01:00
zwitschi b8d8869e03 Add the local npc_parts.py head/face/hand part pipeline with tests and docs
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Full build / Import + headless tests (push) Successful in 41s
2026-11-04 14:17:20 +01:00
zwitschi 1b554df516 Record the tmp/npc-parts working-set layout decision
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 14:12:21 +01:00
zwitschi 5fdda88d46 Document the frozen npc_base fallback boundary
Full build / Import + headless tests (push) Successful in 45s
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2026-11-04 14:11:57 +01:00
zwitschi ecd50503e7 Define the measurable face/hands acceptance criteria for the model overhaul
Full build / Import + headless tests (push) Successful in 59s
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2026-11-04 14:11:31 +01:00
zwitschi 2b6e774580 Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman)
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 14:10:36 +01:00
zwitschi dee939c2ee Consolidate documentation into architecture and merged guides
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2026-11-04 14:06:23 +01:00
zwitschi aec1fb7b69 Raise character limits and document optional Blender MCP
Full build / Import + headless tests (push) Successful in 41s
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2026-11-04 13:47:16 +01:00
zwitschi 50a48d2256 Plan the Blender NPC head and hands overhaul
Full build / Import + headless tests (push) Successful in 48s
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2026-11-04 13:36:18 +01:00
zwitschi 69f4f11633 Date the 0.9.8 release
Full build / Full desktop build + optional release (push) Successful in 13m27s
Full build / Import + headless tests (push) Successful in 1m33s
v0.9.8
2026-11-04 12:28:38 +01:00
zwitschi d1fa25629e Bump to 0.9.8 and stage the weights-fix changelog entry
Full build / Import + headless tests (push) Successful in 8m22s
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2026-11-04 12:26:56 +01:00
zwitschi 359bb9a8c7 Fix the hip/thigh collapse and knee pinch: rigid thigh/shin with a short knee blend
Full build / Import + headless tests (push) Successful in 8m52s
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2026-11-04 12:26:23 +01:00
zwitschi 36576a023a Fix the wrist/hand detachment: wrist tracks the hand bone, sleeve cuff follows the hand, hand raised to meet the wrist
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 12:11:37 +01:00
zwitschi c1ccfd6e72 Review the pose/weight evidence: wrist detachment + hip/knee flexion are the P1 fixes
Full build / Import + headless tests (push) Successful in 55s
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2026-11-04 12:03:42 +01:00
zwitschi 27b8f9a249 Record the MakeHuman final-body swap and its remaining retopology refinement
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2026-11-04 12:02:40 +01:00
zwitschi d5a2c911a6 Record the 0.9.7 release: QA, clean build, v0.9.7 tag
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2026-11-04 12:00:44 +01:00
zwitschi 236fbf537f Date the 0.9.7 release
Full build / Import + headless tests (push) Successful in 49s
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v0.9.7
2026-11-04 12:00:25 +01:00
zwitschi 588722fe7a Refresh the gallery for the 0.9.7 character pass
Full build / Import + headless tests (push) Successful in 47s
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2026-11-04 11:59:03 +01:00
zwitschi 7f2f06bf42 Re-plan releases: 0.9.7 character patch, 0.10.0 for all 3D/map improvements
Full build / Import + headless tests (push) Successful in 1m11s
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2026-11-04 11:53:04 +01:00
zwitschi 6db3cc0873 Plan the finished character development as the 0.10.1 patch; MakeHuman targets 0.11.0
Full build / Import + headless tests (push) Successful in 3m6s
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2026-11-04 11:49:13 +01:00
zwitschi 8938dd918c Taper the arm-scale falloff; record the remaining deltoid retopology gap
Full build / Import + headless tests (push) Successful in 2m14s
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2026-11-04 11:45:12 +01:00
zwitschi 742bfd3898 Paint the five tint slots on the MakeHuman body; record the retarget vision review
Full build / Import + headless tests (push) Successful in 3m23s
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2026-11-04 11:43:50 +01:00
zwitschi 87069a30e8 Retarget the MakeHuman body to the 13-bone contract (arm-down + weights + skinning)
Full build / Import + headless tests (push) Successful in 1m42s
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2026-11-04 11:40:17 +01:00
zwitschi 3f5c5ce442 Prototype the MakeHuman intake: adapt the CC0 body to the character budget
Full build / Import + headless tests (push) Successful in 40s
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2026-11-04 11:30:14 +01:00
zwitschi 28fcd96b59 Add the external-mesh adapt intake command for the MakeHuman pipeline
Full build / Import + headless tests (push) Successful in 46s
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2026-11-04 11:27:43 +01:00
zwitschi e984129597 Fix the pose harness: disable the avatar process so the FSM cannot revert the pose
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2026-11-04 11:24:35 +01:00
zwitschi 75dea2e7c2 Re-prioritize: Rig harness -> MakeHuman -> 3D re-eval -> 0.11.0; move character development to DONE
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2026-11-04 11:15:54 +01:00
zwitschi 09d07452af Close the crowd-variety QA and release exit
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2026-11-04 11:04:17 +01:00