zwitschi pushed to gameplay-crossing-0.1.0 at zwitschi/gig-line 2026-11-07 16:24:00 +01:00
c9e933376c review: restore character + cubes in ReviewMap, re-render all shots
ab24ef3b24 memory: record the shared-checkout commit race
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zwitschi pushed to main at zwitschi/gig-line 2026-11-07 16:04:42 +01:00
14265ef230 screenshots: drop superseded numbered review shots
zwitschi pushed to main at zwitschi/gig-line 2026-11-07 16:03:31 +01:00
80d75b93c6 screenshots: adopt stable-named shots (belong on main, off gameplay branch)
zwitschi pushed to main at zwitschi/gig-line 2026-11-07 15:58:29 +01:00
a181de991c Merge pull request 'Add OpenRouter screenshot judge tool' (#1) from judge-screenshot into main
91768a9f74 tools: add screenshot judge script using OpenRouter vision
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zwitschi merged pull request zwitschi/gig-line#1 2026-11-07 15:58:28 +01:00
Add OpenRouter screenshot judge tool
zwitschi created pull request zwitschi/gig-line#1 2026-11-07 15:58:15 +01:00
Add OpenRouter screenshot judge tool
zwitschi pushed to judge-screenshot at zwitschi/gig-line 2026-11-07 15:57:51 +01:00
91768a9f74 tools: add screenshot judge script using OpenRouter vision
zwitschi created branch judge-screenshot in zwitschi/gig-line 2026-11-07 15:57:51 +01:00
zwitschi created branch gameplay-crossing-0.1.0 in zwitschi/gig-line 2026-11-07 15:47:41 +01:00
zwitschi pushed to gameplay-crossing-0.1.0 at zwitschi/gig-line 2026-11-07 15:47:41 +01:00
54b62395b8 docs: crossing done pending review; record LFS-lockable and normals traps
bc2e421d33 gameplay: designated street crossing — zebra markings, corridor cut, up-facing street
985dfcbac7 npc: AGigLineNPCPerson prefab + stable-named screenshots
cef87b3d31 street: continental zebra markings at the three signalised crossings
eb614fe035 todo: claim Gameplay section on branch gameplay-crossing-0.1.0
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zwitschi pushed to main at zwitschi/gig-line 2026-11-07 15:17:13 +01:00
5ab8b556f3 docs: move task list to TODO.md and keep ROADMAP.md as plan
zwitschi pushed to main at zwitschi/gig-line 2026-11-07 15:01:15 +01:00
91fd123ab4 repo: allow screenshots in the repository
08ac6a22cc docs: embed thumbnail previews linking to full-size screenshots in README tables
84295a1f03 docs: consolidate screenshot README, drop stale shot refs in roadmap
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zwitschi pushed to main at zwitschi/gig-line 2026-11-07 14:43:40 +01:00
ee37c7c345 docs: add Git workflow guidelines for agents and branch management
4401bb2f67 asset: two north-side background buildings across Hollywood Blvd
f7f01fd077 docs: update roadmap with modeling tasks and suggested Blender skills for asset development
c4a8f4ec99 docs: add Blender skills section with detailed instructions for agents
72e7eed653 plan: 0.1.0 ships first-person only; MPCB character reserved as NPC template
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zwitschi pushed to main at zwitschi/gig-line 2026-11-07 11:14:34 +01:00
41fd249b8a feat: add visual review screenshots for gameplay overview and character design
zwitschi pushed to main at zwitschi/gig-line 2026-11-07 11:08:47 +01:00
d91e627cbf docs: record Gitea publication checks
zwitschi pushed to main at zwitschi/gig-line 2026-11-07 11:08:12 +01:00
101db3f2a4 chore: prepare repository for Gitea publication
f4420de09c docs: record the Enhanced Input python traps and the gameplay status
a0de0a6626 feat: first-person player with Enhanced Input
b3815499e0 docs: embed screenshots with markdown image syntax in review README
bbb3e147b3 tools: visual-review screenshot pipeline
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zwitschi created branch main in zwitschi/gig-line 2026-11-07 11:08:12 +01:00
zwitschi created repository zwitschi/gig-line 2026-11-07 10:26:06 +01:00
zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:55:54 +01:00
a196a35342 Give Hollywood and the TV Studio the same queue story and validate every venue's placements
zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:47:29 +01:00
efa062833f Give the Joke Shop a real queue line and thicken the rope barrier