docs: embed screenshots with markdown image syntax in review README
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@@ -4,7 +4,8 @@ Rendered in-game captures of the current project content, generated by
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[`Tools/render_screenshots.sh`](../Tools/render_screenshots.sh). **The PNGs in
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this folder are never committed** (`.gitignore` excludes everything here
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except this README) — they exist on disk so a human can review the game's
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appearance after every change that could affect it.
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appearance after every change that could affect it. The `![...]` embeds below
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resolve locally next to this file.
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## How to regenerate
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@@ -17,18 +18,31 @@ content (floor, key light, sky, MPFB character, the three 1 m scale cubes),
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runs the game on it in `-game` mode, lets `AGigLineShotActor` walk its fixed
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camera list and capture, and copies the PNGs here. Takes about a minute.
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Each screenshot is described below. After reviewing, mark the approval state
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in the table so agents know whether the look is accepted or needs work.
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Each screenshot is embedded below with its description and approval state.
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After reviewing, tick the approval checkbox so agents know whether the look
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is accepted or needs work.
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## Current screenshots (generated 2026-11-07)
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## review-00-overview.png — generated 2026-11-07, approval: ☐ pending
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| File | View | Shows | Approval |
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| --- | --- | --- | --- |
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| `review-00-overview.png` | Wide shot from the south-west, elevated | The review scene: character at origin, three 1 m calibration cubes in a row at 4 m north, gray floor, key light + sky | ☐ pending |
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| `review-01-character.png` | Medium shot, eye height, from the south | The MPFB-generated character with its baked skin material and A-pose bind | ☐ pending |
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| `review-02-scale-cubes.png` | Close three-quarter view of the cube row | The 1 m cubes for scale judgement against the character | ☐ pending |
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All captures are 2560×1440 PNG (the game window's size), unedited.
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Wide shot from the south-west, elevated. The review scene as a whole:
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character at origin, three 1 m calibration cubes in a row at 4 m north, gray
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floor, one key light plus fill sky.
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## review-01-character.png — generated 2026-11-07, approval: ☐ pending
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Medium shot, eye height, from the south. The MPFB-generated character with
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its baked skin material and A-pose bind.
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## review-02-scale-cubes.png — generated 2026-11-07, approval: ☐ pending
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Close three-quarter view of the cube row. Each cube is exactly 1 m — use it
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to judge scale against the character.
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## What to look for
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