zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:33:33 +01:00
6381dbc5cb Give the event banners a top-down night gradient so they read as lit cloth
zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:29:28 +01:00
7546092c01 Give the street lamps real pools: 10 m range and 8 energy at physical falloff
zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:20:23 +01:00
16dc1dfea4 Tune the flashlight against measured luminance and refresh the venue gallery
zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:13:03 +01:00
2ba40f3578 Reorganize docs into category folders and drop the retired head-review page
zwitschi pushed to main at zwitschi/security-game 2026-11-06 20:02:32 +01:00
045ed2a58f Rebuild the foliage with leaf cards: leafier silhouette at two thirds the triangles
zwitschi pushed to main at zwitschi/security-game 2026-11-06 19:50:32 +01:00
d3a87acf2d Record the three failed Swat yaw attempts and keep the guard on the worker base
zwitschi pushed to main at zwitschi/security-game 2026-11-06 19:37:12 +01:00
b18236f9b4 Roll out seven modular outfit bases: eleven distinct outfits across twelve roles
zwitschi pushed to main at zwitschi/security-game 2026-11-06 19:02:39 +01:00
3b9e3b61d8 Intake the modular outfit pack and ship the Suit base for npc_coat
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:54:08 +01:00
f6bb2b1de3 Prepare the modular part intake: inventory, extract, verify, join and the part contract
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:48:38 +01:00
7a46963e3f Add the hair part library and give the roster three silhouettes
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:44:40 +01:00
a0dbf75806 Add eye whites and pupils to every base and archive the 0.9.9 milestone
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:39:53 +01:00
c70a523f0f Close and archive the 0.9.9 milestone, record that the upstream clips stay unused, and harden the fallback test
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:37:17 +01:00
fcbeee0db2 Retire the NPC review pages after owner acceptance and repoint every reference
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:35:03 +01:00
d5e180e50c Raise the back gear to shoulder-blade height and compact the review page
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:30:52 +01:00
a36068aae7 Drop hand items into the palm, raise the lanyard, and capture every gear piece worn on the character
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:11:31 +01:00
6b58350464 Close the measurable prop-fit items and point the review page row 4 at the owner verdict
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:11:20 +01:00
219588bf8a Start the prop and gear fit pass: hand-gear measurement, top-edge clipboard, carried role props, 15-piece gear set
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:05:58 +01:00
cba00facf5 Record the roster fixes, material-list traps and head-gear offset in MEMORY.md
zwitschi pushed to main at zwitschi/security-game 2026-11-06 18:02:55 +01:00
9fd48243ad Give every Quaternius head a visible mouth and queue the prop and gear fit pass
zwitschi pushed to main at zwitschi/security-game 2026-11-06 17:52:46 +01:00
30d145079a Remove every hat except the firefighter helmet, drop the performer cone, rewrite the review page