zwitschi
cdd2e02564
Add the MakeHuman-head character head source (head=mh) with project eyes/brows/mouth and CC0 attribution
Full build / Import + headless tests (push) Successful in 53s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 15:18:49 +01:00
zwitschi
632ec16aaa
AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 15:02:47 +01:00
zwitschi
58d1e79a12
Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:49:27 +01:00
zwitschi
2a53ec9aac
Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:45:02 +01:00
zwitschi
f0f609fe1b
Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:42:13 +01:00
zwitschi
b386a21173
Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build / Import + headless tests (push) Successful in 47s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:39:31 +01:00
zwitschi
00bd197173
Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 42s
2026-11-04 14:36:53 +01:00
zwitschi
4f1eb1f5bf
Fix the part-name test for the new head_proto part
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 46s
2026-11-04 14:23:33 +01:00
zwitschi
50edc47480
Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:23:19 +01:00
zwitschi
b8d8869e03
Add the local npc_parts.py head/face/hand part pipeline with tests and docs
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 41s
2026-11-04 14:17:20 +01:00
zwitschi
aec1fb7b69
Raise character limits and document optional Blender MCP
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 13:47:16 +01:00
zwitschi
359bb9a8c7
Fix the hip/thigh collapse and knee pinch: rigid thigh/shin with a short knee blend
Full build / Import + headless tests (push) Successful in 8m52s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 12:26:23 +01:00
zwitschi
36576a023a
Fix the wrist/hand detachment: wrist tracks the hand bone, sleeve cuff follows the hand, hand raised to meet the wrist
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 12:11:37 +01:00
zwitschi
28fcd96b59
Add the external-mesh adapt intake command for the MakeHuman pipeline
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 11:27:43 +01:00
zwitschi
4e8665e25b
Add the four crowd-variety characters and extend the baseline to twelve
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 10:57:58 +01:00
zwitschi
0a9c78cb30
Give the foliage two green tones and fix the textured_solid import bug
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 10:40:27 +01:00
zwitschi
4e23cc3ad5
Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 10:24:21 +01:00
zwitschi
5158efc467
Retire the unused beanie gear and sequence asset fixes after the map rebuild
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 09:36:10 +01:00
zwitschi
b53e8a67f9
Polish the bollard base and newspaper-box door (recessed slot + seam)
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 21:59:06 +01:00
zwitschi
5bab6754c0
Rebuild the fire hydrant silhouette (flange, bonnet, outlets)
Full build / Import + headless tests (push) Successful in 53s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 21:56:28 +01:00
zwitschi
32c9c45605
Document the lighting vision review and add describe_image to the tools inventory
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 46s
2026-11-03 21:00:54 +01:00
zwitschi
e4065c2068
Tie back the Joke Shop curtain bays and add the describe_image vision tool
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 20:58:05 +01:00
zwitschi
724e8b183f
Add tracked AI skills for Blender assets and release QA
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 19:53:32 +01:00
zwitschi
e4e1566e55
Organize tools and move Python tests into tools/tests
Full build / Import + headless tests (push) Successful in 38s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 19:45:00 +01:00
zwitschi
3eb2ae5e3c
Collect Jimmy Kimmel Live and Hollywood block references; skip AVIF frames in the contact sheet
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 18:24:35 +01:00
zwitschi
988d431da8
Generate multi-model anchored concepts, drop old Comedy Store refs, and trim the concept gallery
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 17:49:48 +01:00
zwitschi
87e1c9e7a5
Harden the DDG collector with token-bucket pacing and prefer the ddgs package
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 17:32:39 +01:00
zwitschi
43c17ce3c0
Add the local-only DuckDuckGo reference collector
Full build / Import + headless tests (push) Successful in 54s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 17:12:18 +01:00
zwitschi
634b1f75a3
Give the Joke Shop a dark stucco wall and a photo-anchored concept
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 48s
2026-11-03 16:22:20 +01:00
zwitschi
f95a685934
Use the photo-anchored ashlar limestone on the masonic facade
Full build / Import + headless tests (push) Successful in 49s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 15:40:25 +01:00
zwitschi
343b3348c2
Add three-up evidence boards for El Capitan and Joke Shop
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 15:09:18 +01:00
zwitschi
ad91e71eeb
Add the photo-anchored variant pass with night and overcast facade frames
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 15:04:20 +01:00
zwitschi
e21ff30783
Add reference-anchored concept generation
Full build / Import + headless tests (push) Successful in 49s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 14:59:53 +01:00
zwitschi
5b306b1c52
Add the Commons reference-board research tool
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 14:51:31 +01:00
zwitschi
fe3ba3054e
Gate texel density and review scorecard coverage
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 11:52:19 +01:00
zwitschi
7a5b902797
Add a pose review harness and record the blocked pose capture
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 10:59:23 +01:00
zwitschi
2d67e14e52
Measure the 3D library and open the model review scorecard
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 10:39:45 +01:00
zwitschi
5dc3ef0f4c
Add a Blender GLB intake inspection command
Full build / Import + headless tests (push) Successful in 44s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 10:08:45 +01:00
zwitschi
b8507df346
Harden release publishing and document release blockers
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 07:32:21 +01:00
zwitschi
60bf9a8ef6
Add save migration fixtures and failure-mode coverage
2026-11-03 07:29:42 +01:00
zwitschi
31574b8d82
Raise NPC texture maps to 256
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 20:16:30 +01:00
zwitschi
dfe5056303
Round the NPC shoes and responder boots
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:38:40 +01:00
zwitschi
12e70357c5
Refine the NPC nose, mouth and ears
Full build / Import + headless tests (push) Successful in 35s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:29:19 +01:00
zwitschi
7dc3d3c873
Raise the character mesh budget to 8000
Full build / Import + headless tests (push) Successful in 33s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:25:41 +01:00
zwitschi
24c939d388
Rebuild the NPC hands and add a hand capture
Full build / Import + headless tests (push) Successful in 50s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:14:55 +01:00
zwitschi
48082c3dfa
Taper the NPC torso into the hips
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:11:28 +01:00
zwitschi
03c355e7c1
Recess NPC eyes and sculpt the jaw and cheeks
Full build / Import + headless tests (push) Successful in 38s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:08:26 +01:00
zwitschi
15ab8c686d
Smooth the NPC neck and shoulder transition
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-02 19:03:38 +01:00
zwitschi
ab9c67d266
Audit NPC body proportions against a shared guide
...
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
Measure all eight exported characters and record the stylized proportion bands. All variants pass; no skeleton or mesh rescale was needed.
2026-11-02 18:54:52 +01:00
zwitschi
7c1a4bfd69
Refit the tourist backpack and photo prop
...
Full build / Import + headless tests (push) Successful in 38s
Full build / Full desktop build + optional release (push) Skipped
Hide the tourist photo-pose bag outside camera poses, flatten the backpack straps onto the chest, rebuild the gear GLB/AO and publish the before/after NPC sheet.
2026-11-02 18:39:03 +01:00