This website requires JavaScript.
Explore
Help
Sign In
zwitschi
/
security-game
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
3
Wiki
Activity
All Workflows
Full build
Other workflows
1
ci.yml
Management
Job queue
374 workflow runs
Actor
All actors
zwitschi
Status
All status
Success
Failure
Canceled
Skipped
Waiting
Running
Blocked
Canceling
Branch
All branches
main
Overhaul the head source: weld + relax the decimated MakeHuman head into one clean manifold shell
Full build #314
:
Commit
d1898b3221
pushed by
zwitschi
main
2026-11-04 15:50:37 +01:00
49s
View workflow file
Refine the MakeHuman head (weld lids/brows, add hair cap) and add the user review page
Full build #313
:
Commit
2e1e4d7f70
pushed by
zwitschi
main
2026-11-04 15:37:39 +01:00
40s
View workflow file
Record the MakeHuman-head build outcome in the review doc and TODO
Full build #312
:
Commit
0b2f124ffe
pushed by
zwitschi
main
2026-11-04 15:19:57 +01:00
46s
View workflow file
Add the MakeHuman-head character head source (head=mh) with project eyes/brows/mouth and CC0 attribution
Full build #311
:
Commit
cdd2e02564
pushed by
zwitschi
main
2026-11-04 15:19:43 +01:00
53s
View workflow file
AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build #310
:
Commit
632ec16aaa
pushed by
zwitschi
main
2026-11-04 15:03:27 +01:00
39s
View workflow file
Record the hand-gear verification status (open close-up done, gear context deferred to rollout)
Full build #309
:
Commit
30f240b591
pushed by
zwitschi
main
2026-11-04 14:50:45 +01:00
49s
View workflow file
Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build #308
:
Commit
58d1e79a12
pushed by
zwitschi
main
2026-11-04 14:50:12 +01:00
42s
View workflow file
Prepare the head-prototype owner sign-off sheet (before/after at 1.85m)
Full build #307
:
Commit
44dba010a7
pushed by
zwitschi
main
2026-11-04 14:48:09 +01:00
42s
View workflow file
Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights
Full build #306
:
Commit
2a53ec9aac
pushed by
zwitschi
main
2026-11-04 14:45:45 +01:00
42s
View workflow file
Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build #305
:
Commit
f0f609fe1b
pushed by
zwitschi
main
2026-11-04 14:42:57 +01:00
43s
View workflow file
Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build #304
:
Commit
b386a21173
pushed by
zwitschi
main
2026-11-04 14:40:19 +01:00
47s
View workflow file
Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
Full build #303
:
Commit
00bd197173
pushed by
zwitschi
main
2026-11-04 14:37:38 +01:00
42s
View workflow file
Fix the part-name test for the new head_proto part
Full build #302
:
Commit
4f1eb1f5bf
pushed by
zwitschi
main
2026-11-04 14:24:25 +01:00
47s
View workflow file
Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build #301
:
Commit
50edc47480
pushed by
zwitschi
main
2026-11-04 14:24:05 +01:00
45s
View workflow file
Add the local npc_parts.py head/face/hand part pipeline with tests and docs
Full build #300
:
Commit
b8d8869e03
pushed by
zwitschi
main
2026-11-04 14:18:05 +01:00
41s
View workflow file
Record the tmp/npc-parts working-set layout decision
Full build #299
:
Commit
1b554df516
pushed by
zwitschi
main
2026-11-04 14:13:20 +01:00
46s
View workflow file
Document the frozen npc_base fallback boundary
Full build #298
:
Commit
5fdda88d46
pushed by
zwitschi
main
2026-11-04 14:12:45 +01:00
45s
View workflow file
Define the measurable face/hands acceptance criteria for the model overhaul
Full build #297
:
Commit
ecd50503e7
pushed by
zwitschi
main
2026-11-04 14:12:34 +01:00
59s
View workflow file
Record the NPC baseline inventory for the model overhaul (npc_base, 12 GLBs, builders, MakeHuman)
Full build #296
:
Commit
2b6e774580
pushed by
zwitschi
main
2026-11-04 14:11:19 +01:00
40s
View workflow file
Consolidate documentation into architecture and merged guides
Full build #295
:
Commit
dee939c2ee
pushed by
zwitschi
main
2026-11-04 14:07:10 +01:00
42s
View workflow file
Raise character limits and document optional Blender MCP
Full build #294
:
Commit
aec1fb7b69
pushed by
zwitschi
main
2026-11-04 13:47:59 +01:00
41s
View workflow file
Plan the Blender NPC head and hands overhaul
Full build #293
:
Commit
50a48d2256
pushed by
zwitschi
main
2026-11-04 13:37:10 +01:00
48s
View workflow file
Date the 0.9.8 release
Full build #292
:
Commit
69f4f11633
pushed by
zwitschi
main
2026-11-04 12:37:01 +01:00
1m41s
View workflow file
Date the 0.9.8 release
Full build #291
:
Commit
69f4f11633
pushed by
zwitschi
v0.9.8
2026-11-04 12:50:20 +01:00
15m1s
View workflow file
Bump to 0.9.8 and stage the weights-fix changelog entry
Full build #290
:
Commit
d1fa25629e
pushed by
zwitschi
main
2026-11-04 12:35:20 +01:00
8m22s
View workflow file
Fix the hip/thigh collapse and knee pinch: rigid thigh/shin with a short knee blend
Full build #289
:
Commit
359bb9a8c7
pushed by
zwitschi
main
2026-11-04 12:35:19 +01:00
8m52s
View workflow file
Fix the wrist/hand detachment: wrist tracks the hand bone, sleeve cuff follows the hand, hand raised to meet the wrist
Full build #288
:
Commit
36576a023a
pushed by
zwitschi
main
2026-11-04 12:12:21 +01:00
40s
View workflow file
Review the pose/weight evidence: wrist detachment + hip/knee flexion are the P1 fixes
Full build #287
:
Commit
c1ccfd6e72
pushed by
zwitschi
main
2026-11-04 12:04:39 +01:00
56s
View workflow file
Record the MakeHuman final-body swap and its remaining retopology refinement
Full build #286
:
Commit
27b8f9a249
pushed by
zwitschi
main
2026-11-04 12:03:37 +01:00
54s
View workflow file
Record the 0.9.7 release: QA, clean build, v0.9.7 tag
Full build #285
:
Commit
d5a2c911a6
pushed by
zwitschi
main
2026-11-04 12:01:52 +01:00
41s
View workflow file
First
Previous
1
2
3
4
5
...
Next
Last