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security-game
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main
Swap the full 12-character roster onto the CC0 Quaternius bases
Full build #344
:
Commit
a6ccd86f85
pushed by
zwitschi
main
2026-11-06 13:57:12 +01:00
40s
View workflow file
Record the Quaternius pilot bake, measurements and face-gate decision point in the docs
Full build #343
:
Commit
1ce173e9d1
pushed by
zwitschi
main
2026-11-06 13:45:56 +01:00
45s
View workflow file
Add the Quaternius face/silhouette gate sheet and record the geometry measurements
Full build #342
:
Commit
90f189a269
pushed by
zwitschi
main
2026-11-06 13:45:29 +01:00
41s
View workflow file
Refit the backpack straps for both torsos (ADR-0018)
Full build #341
:
Commit
fb3e75aba3
pushed by
zwitschi
main
2026-11-06 13:44:37 +01:00
44s
View workflow file
Ship the Quaternius npc_casual pilot base: rig-agnostic pose sync, five tint slots, unwrapped UVs and wrist-strap camera
Full build #340
:
Commit
cd285b3a39
pushed by
zwitschi
main
2026-11-06 13:43:23 +01:00
41s
View workflow file
Record the Quaternius pilot fixes and remaining 0.9.9 work in MEMORY.md
Full build #339
:
Commit
68f49253fe
pushed by
zwitschi
main
2026-11-06 13:20:25 +01:00
42s
View workflow file
Record the Quaternius bake/pose-sync progress
Full build #338
:
Commit
b012c6a675
pushed by
zwitschi
main
2026-11-06 12:18:23 +01:00
50s
View workflow file
Fix the Quaternius side swap, arm swing axis, and hand-proxy position (backward-compatible)
Full build #337
:
Commit
2a6f29f5d0
pushed by
zwitschi
main
2026-11-06 12:18:05 +01:00
45s
View workflow file
Record the canonical-base and arm-down-bake findings precisely
Full build #336
:
Commit
bb54ef3eec
pushed by
zwitschi
main
2026-11-06 10:34:39 +01:00
46s
View workflow file
Record the two skinning root causes: weld corrupts weights, bake needs head/tail plus roll
Full build #335
:
Commit
11f53f66a3
pushed by
zwitschi
main
2026-11-06 10:27:45 +01:00
48s
View workflow file
Narrow the Godot skinning blocker to the importer's rotated bind_pose
Full build #334
:
Commit
9b65a93587
pushed by
zwitschi
main
2026-11-06 10:14:20 +01:00
47s
View workflow file
Record the pose-composition fix and the remaining Godot skinning-import blocker
Full build #333
:
Commit
56a14747d4
pushed by
zwitschi
main
2026-11-06 10:00:55 +01:00
47s
View workflow file
Correct the pose composition for a non-180° rest (rest-relative swing axis), backward-compatible with the 13-core fallback
Full build #332
:
Commit
8b1bf736af
pushed by
zwitschi
main
2026-11-06 09:58:11 +01:00
42s
View workflow file
Record the arm-down bake fix and the remaining non-180° rest pose-composition task
Full build #331
:
Commit
f121167e52
pushed by
zwitschi
main
2026-11-06 09:53:02 +01:00
47s
View workflow file
Plan the 0.9.9-1.0.0 roadmap and re-evaluate the NPC base
Full build #330
:
Commit
140a7ada0f
pushed by
zwitschi
main
2026-11-06 09:41:17 +01:00
48s
View workflow file
Record the Quaternius pose-sync blockers (GLB skinning + non-180° rest pose formula)
Full build #329
:
Commit
5508f5510f
pushed by
zwitschi
main
2026-11-06 09:26:34 +01:00
48s
View workflow file
Record the Quaternius pose-sync finding (swing axis needs per-bone calibration)
Full build #328
:
Commit
7baa2c4f54
pushed by
zwitschi
main
2026-11-06 08:36:21 +01:00
50s
View workflow file
Fix proxy pivot derivation to use global rest (local rest was misplacing the Quaternius joints)
Full build #327
:
Commit
0cd12af994
pushed by
zwitschi
main
2026-11-06 08:36:09 +01:00
55s
View workflow file
Map NpcAvatar bone sync and proxy pivots to the Quaternius 62-joint names with old-rig fallback
Full build #326
:
Commit
271f10ac4d
pushed by
zwitschi
main
2026-11-06 07:41:16 +01:00
2m36s
View workflow file
Accept ADR-0018 option 2: adopt the Quaternius 62-joint rig at runtime
Full build #325
:
Commit
e2f52fbfd1
pushed by
zwitschi
main
2026-11-05 21:40:27 +01:00
48s
View workflow file
Draft ADR-0018 (Stage 2 runtime rig) and mark the remaining contract-bake items blocked
Full build #324
:
Commit
f5fa321a8f
pushed by
zwitschi
main
2026-11-05 21:39:14 +01:00
45s
View workflow file
Bake the rest pose, warp to the contract, and record the failing silhouette gate
Full build #323
:
Commit
a2ae9e03c3
pushed by
zwitschi
main
2026-11-05 21:02:15 +01:00
47s
View workflow file
Mark the 62-to-13 joint map complete
Full build #322
:
Commit
cff3937c16
pushed by
zwitschi
main
2026-11-05 20:49:54 +01:00
46s
View workflow file
Author the 62-to-13 joint map and align the AGENTS.md contract with the Quaternius base
Full build #321
:
Commit
1ed9e05d9b
pushed by
zwitschi
main
2026-11-05 20:49:46 +01:00
50s
View workflow file
Record the owner directive: keep Quaternius at source detail during the contract bake
Full build #320
:
Commit
8c69f367b0
pushed by
zwitschi
main
2026-11-05 20:47:57 +01:00
48s
View workflow file
Build and document the canonical quaternius_base.glb (welded, skinned, 62-joint, 1.81m)
Full build #319
:
Commit
2a7921bae6
pushed by
zwitschi
main
2026-11-05 20:44:39 +01:00
45s
View workflow file
Decide the Quaternius outfit scope: three full GLBs first, modular builder as the role fallback
Full build #318
:
Commit
b419923637
pushed by
zwitschi
main
2026-11-05 20:42:16 +01:00
47s
View workflow file
Inventory the Quaternius GLBs: meshes, 62 joints, 24 clips and the material-slot map
Full build #317
:
Commit
c7fd4b59cc
pushed by
zwitschi
main
2026-11-05 20:41:59 +01:00
56s
View workflow file
Complete Quaternius intake record: verify SHA-256 and add the download date
Full build #316
:
Commit
3fa3482608
pushed by
zwitschi
main
2026-11-05 20:40:28 +01:00
47s
View workflow file
Record the AI-assisted asset review loop and MakeHuman OBJ transform gotchas in MEMORY.md
Full build #315
:
Commit
f0d4b81239
pushed by
zwitschi
main
2026-11-05 19:23:30 +01:00
45s
View workflow file
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