2026-11-04 - 2026-11-11
Overview
11 Releases published by 1 user
Published
v0.2.3
Published
v0.2.2
Published
v0.2.1
Published
v0.2.0
Published
v0.1.6
Published
v0.1.5
Published
v0.1.4
Published
v0.1.3
Published
v0.1.2
Published
v0.1.1
Published
v0.1.0
33 Pull requests merged by 1 user
Merged
#39 feat(hero): facade rework — inscription, medallions, motto band, banner lettering
Merged
#38 docs(skills): one common copy of the skill packs; project keeps blender-director
Merged
#37 0.2.3 — camera collision actually works now
Merged
#36 0.2.2 — hair as its own skinned mesh (cards, second component)
Merged
#35 0.2.2 — walk cycle starts at maximum stride (stride shot restored)
Merged
#34 0.2.0 — animation set, third-person body and camera
Merged
#33 0.1.6 — retail frontage (Lee Drug, 6806–6820)
Merged
#32 feat(facades): 0.1.5 — hero detail, scene audit, material orphaning fixed
Merged
#31 docs(arch): realism leads the quality list; performance moves to the end
Merged
#30 feat(facades): 0.1.4 — module kit, textured materials, theatre trim
Merged
#29 fix(tools): importers clear the read-only LFS bit before saving; 0.1.3 docs refresh
Merged
#28 feat(hero): v0.1.2 — scale calibration, façade detail, export preset refactor
Merged
#27 screenshots: re-render the whole set after the 0.1.2 height calibration (review)
Merged
#26 feat(geo): adopt Mapbox building calibration (3.1 m per level)
Merged
#25 feat(geo): cross-check block heights against Mapbox building data
Merged
#24 docs(agents): tooling + architecture-upkeep rules, with tool tests
Merged
#23 fix(geo): the three "guessed" block heights are a roof, a roof and a bus shelter
Merged
#22 release: v0.1.1 — changelog entry, TODO pruning
Merged
#21 fix(street): 0.1.1 collision patch — flush sidewalk edge, graded crossing ramps
Merged
#20 release: v0.1.0 — changelog, TODO pruning, notices statuses
Merged
#15 screenshots: regenerate set after placement release check (review pending)
Merged
#19 docs: fill the traversal row in the 0.1.0 check-record table
Merged
#18 qa: package + document controls (0.1.0 release check PASS)
Merged
#17 qa: fresh-checkout build PASS (0.1.0 release check)
Merged
#16 perf: capture 1440p frame times; PASS the 60 FPS release check
Merged
#14 qa(diag): gate setup logs behind gigline.SetupLogs cvar
Merged
#13 qa(collision): no-blocking-collision release check — seam + wall audit
Merged
#12 qa(placement): record release-check 2 evidence + fix north-buildings camera
Merged
#11 todo: move deferred Blosm blockout-cleaning item into 0.1.4
Merged
#10 docs: close ODbL review and finish active TODO items
Merged
#9 qa(ref): close the reference-photography task (door recess + night gaps, concept copy)
Merged
#8 fix(input): restore working controls + add input harness + build fixes
Merged
#1 Add OpenRouter screenshot judge tool