zwitschi
efa062833f
Give the Joke Shop a real queue line and thicken the rope barrier
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 20:47:28 +01:00
zwitschi
2ba40f3578
Reorganize docs into category folders and drop the retired head-review page
...
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
Group the top-level docs into docs/project, docs/design, docs/assets and
docs/process, each with its own README index. Delete the superseded
docs/screens/head-review page and sheets. Rewrite every markdown link,
absolute docs path and tool/test reference to the new locations, fix the
pre-existing broken anchors and remove the dead Joke Shop photo-board link.
check_docs OK, Python tooling 167/167.
2026-11-06 20:13:03 +01:00
zwitschi
045ed2a58f
Rebuild the foliage with leaf cards: leafier silhouette at two thirds the triangles
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 20:02:32 +01:00
zwitschi
d3a87acf2d
Record the three failed Swat yaw attempts and keep the guard on the worker base
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 19:50:31 +01:00
zwitschi
b18236f9b4
Roll out seven modular outfit bases: eleven distinct outfits across twelve roles
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 19:37:11 +01:00
zwitschi
3b9e3b61d8
Intake the modular outfit pack and ship the Suit base for npc_coat
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 19:02:38 +01:00
zwitschi
f6bb2b1de3
Prepare the modular part intake: inventory, extract, verify, join and the part contract
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 18:54:08 +01:00
zwitschi
7a46963e3f
Add the hair part library and give the roster three silhouettes
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 18:48:38 +01:00
zwitschi
a0dbf75806
Add eye whites and pupils to every base and archive the 0.9.9 milestone
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 18:44:39 +01:00
zwitschi
219588bf8a
Start the prop and gear fit pass: hand-gear measurement, top-edge clipboard, carried role props, 15-piece gear set
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 18:11:20 +01:00
zwitschi
9fd48243ad
Give every Quaternius head a visible mouth and queue the prop and gear fit pass
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 18:02:55 +01:00
zwitschi
98f618c501
Copy the hoodie eye pair onto the Worker head and lift every hat except the firefighter helmet
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 46s
2026-11-06 15:11:57 +01:00
zwitschi
a290fe83c8
Lift and scale head gear for the Quaternius head so the cap stops reading as a visor
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 15:00:43 +01:00
zwitschi
529d15ee7a
Transplant the hoodie head parts onto the Worker base and put carried props in the hands
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 45s
2026-11-06 14:40:35 +01:00
zwitschi
3ab7577634
Fix the worker torso/crown holes, transplant proper brows, widen the rest-arm clearance
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 42s
2026-11-06 14:28:57 +01:00
zwitschi
04d211b90b
Release 0.9.9: full Quaternius roster, docs, changelog, version, slimmer export filters and checksums
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 13:59:23 +01:00
zwitschi
a6ccd86f85
Swap the full 12-character roster onto the CC0 Quaternius bases
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 13:56:30 +01:00
zwitschi
fb3e75aba3
Refit the backpack straps for both torsos (ADR-0018)
Full build / Import + headless tests (push) Successful in 44s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 13:43:52 +01:00
zwitschi
cd285b3a39
Ship the Quaternius npc_casual pilot base: rig-agnostic pose sync, five tint slots, unwrapped UVs and wrist-strap camera
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-06 13:42:37 +01:00
zwitschi
79224c5acf
Raise the NPC character budget to 24k and refine the prototype neck
2026-11-05 19:37:19 +01:00
zwitschi
b297c4543f
Add MakeHuman head hair/body prototype and 12-variant rollout plan
2026-11-04 18:08:03 +01:00
zwitschi
958d3ae0ff
Add reviewed MakeHuman head prototype (vision gate rejected)
2026-11-04 17:04:20 +01:00
zwitschi
2e1e4d7f70
Refine the MakeHuman head (weld lids/brows, add hair cap) and add the user review page
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 15:36:55 +01:00
zwitschi
cdd2e02564
Add the MakeHuman-head character head source (head=mh) with project eyes/brows/mouth and CC0 attribution
Full build / Import + headless tests (push) Successful in 53s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 15:18:49 +01:00
zwitschi
632ec16aaa
AI-driven head rework: judge picks the decimated MakeHuman head over the displacement shell
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 15:02:47 +01:00
zwitschi
58d1e79a12
Add the fused hand prototype (hand_l_proto/hand_r_proto) and record the finger-articulation decision
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:49:27 +01:00
zwitschi
2a53ec9aac
Move _head_proto into blender_assets.py and add assemble --head-proto; verify prototype weights
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:45:02 +01:00
zwitschi
f0f609fe1b
Add head subdivision variants and pick s48 after 1.5m/1.85m comparison
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:42:13 +01:00
zwitschi
b386a21173
Finish the head prototype: forehead slope, brow step, jaw step, defined ear helix/lobe
Full build / Import + headless tests (push) Successful in 47s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:39:31 +01:00
zwitschi
00bd197173
Refine the head prototype: flatten face plane, taper jaw, nose/chin relief, fix ear-displacement sign
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 42s
2026-11-04 14:36:53 +01:00
zwitschi
4f1eb1f5bf
Fix the part-name test for the new head_proto part
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 46s
2026-11-04 14:23:33 +01:00
zwitschi
50edc47480
Add the connected-shell head prototype (head_proto) with sculpted sockets/nose/lips/ears
Full build / Import + headless tests (push) Successful in 45s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 14:23:19 +01:00
zwitschi
b8d8869e03
Add the local npc_parts.py head/face/hand part pipeline with tests and docs
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 41s
2026-11-04 14:17:20 +01:00
zwitschi
aec1fb7b69
Raise character limits and document optional Blender MCP
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 13:47:16 +01:00
zwitschi
359bb9a8c7
Fix the hip/thigh collapse and knee pinch: rigid thigh/shin with a short knee blend
Full build / Import + headless tests (push) Successful in 8m52s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 12:26:23 +01:00
zwitschi
36576a023a
Fix the wrist/hand detachment: wrist tracks the hand bone, sleeve cuff follows the hand, hand raised to meet the wrist
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 12:11:37 +01:00
zwitschi
28fcd96b59
Add the external-mesh adapt intake command for the MakeHuman pipeline
Full build / Import + headless tests (push) Successful in 46s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 11:27:43 +01:00
zwitschi
4e8665e25b
Add the four crowd-variety characters and extend the baseline to twelve
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 10:57:58 +01:00
zwitschi
0a9c78cb30
Give the foliage two green tones and fix the textured_solid import bug
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 10:40:27 +01:00
zwitschi
4e23cc3ad5
Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
Full build / Import + headless tests (push) Successful in 42s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 10:24:21 +01:00
zwitschi
5158efc467
Retire the unused beanie gear and sequence asset fixes after the map rebuild
Full build / Import + headless tests (push) Successful in 43s
Full build / Full desktop build + optional release (push) Skipped
2026-11-04 09:36:10 +01:00
zwitschi
b53e8a67f9
Polish the bollard base and newspaper-box door (recessed slot + seam)
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 21:59:06 +01:00
zwitschi
5bab6754c0
Rebuild the fire hydrant silhouette (flange, bonnet, outlets)
Full build / Import + headless tests (push) Successful in 53s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 21:56:28 +01:00
zwitschi
32c9c45605
Document the lighting vision review and add describe_image to the tools inventory
Full build / Full desktop build + optional release (push) Skipped
Full build / Import + headless tests (push) Successful in 46s
2026-11-03 21:00:54 +01:00
zwitschi
e4065c2068
Tie back the Joke Shop curtain bays and add the describe_image vision tool
Full build / Import + headless tests (push) Successful in 39s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 20:58:05 +01:00
zwitschi
724e8b183f
Add tracked AI skills for Blender assets and release QA
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 19:53:32 +01:00
zwitschi
e4e1566e55
Organize tools and move Python tests into tools/tests
Full build / Import + headless tests (push) Successful in 38s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 19:45:00 +01:00
zwitschi
3eb2ae5e3c
Collect Jimmy Kimmel Live and Hollywood block references; skip AVIF frames in the contact sheet
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 18:24:35 +01:00
zwitschi
988d431da8
Generate multi-model anchored concepts, drop old Comedy Store refs, and trim the concept gallery
Full build / Import + headless tests (push) Successful in 41s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 17:49:48 +01:00
zwitschi
87e1c9e7a5
Harden the DDG collector with token-bucket pacing and prefer the ddgs package
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped
2026-11-03 17:32:39 +01:00