review: owner approves the two third-person shots (6 and 7)
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@@ -101,7 +101,7 @@ Known gaps in this first pass, recorded rather than hidden:
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- **File:** `demo/review-demo-third-person.png`
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- **View:** third-person boom, ~6 m behind the pawn, captured with `-thirdperson` so the pawn starts in the third-person rig
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- **Expected content:** the player's own visible body on the north sidewalk, seen from behind, with the hero façade across the street
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- **Verified:** ☑ 2026-11-09 · **Approved:** ☐ pending
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- **Verified:** ☑ 2026-11-09 · **Approved:** ☑ 2026-11-09
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What this shot is evidence for:
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@@ -122,7 +122,7 @@ Still open, tracked in `TODO.md`:
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- **File:** `demo/review-demo-third-person-front.png`
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- **View:** from the road, ~6 m in front of the pawn, looking back north. The pawn spawns facing +Y, so this is its front
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- **Expected content:** both arms hanging at the sides with the hands by the hips, face and chest visible
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- **Verified:** ☑ 2026-11-09 · **Approved:** ☐ pending
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- **Verified:** ☑ 2026-11-09 · **Approved:** ☑ 2026-11-09
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**Why the shot exists:** the third-person shot only ever shows the pawn's back, so a pose defect on the front — arms out, hands splayed, a face pointing the wrong way — was invisible in review. This angle is the check for it.
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