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zwitschi
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2024-10-03
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zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 11:30:14 +01:00
3f5c5ce442
Prototype the MakeHuman intake: adapt the CC0 body to the character budget
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 11:27:44 +01:00
28fcd96b59
Add the external-mesh adapt intake command for the MakeHuman pipeline
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 11:24:35 +01:00
e984129597
Fix the pose harness: disable the avatar process so the FSM cannot revert the pose
zwitschi
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main
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zwitschi/security-game
2026-11-04 11:15:54 +01:00
75dea2e7c2
Re-prioritize: Rig harness -> MakeHuman -> 3D re-eval -> 0.11.0; move character development to DONE
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 11:04:18 +01:00
09d07452af
Close the crowd-variety QA and release exit
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 11:03:56 +01:00
f5ee2b7408
Record the crowd-variety roster and the expanded budget in the docs
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 11:03:26 +01:00
5980d329e8
Close the crowd-variant fit, reference and baseline items
zwitschi
pushed to
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zwitschi/security-game
2026-11-04 11:03:02 +01:00
6052ea391b
Wire the crowd variants into per-role pools and verify every seed resolves
zwitschi
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zwitschi/security-game
2026-11-04 10:57:58 +01:00
4e8665e25b
Add the four crowd-variety characters and extend the baseline to twelve
zwitschi
pushed to
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zwitschi/security-game
2026-11-04 10:47:44 +01:00
b945eb6e8f
Fetch the licensed crowd-variety reference photos
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:44:29 +01:00
03c13c716a
Record the qa-review sign-off: all eight characters ship with notes
zwitschi
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main
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zwitschi/security-game
2026-11-04 10:40:28 +01:00
0a9c78cb30
Give the foliage two green tones and fix the textured_solid import bug
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:33:21 +01:00
abe5c3f933
Update development-status: the face pass now covers all eight variants
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:33:11 +01:00
140ab42536
Apply the realistic face to the remaining seven variants and refresh the baseline
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:26:14 +01:00
8bdfd0176e
Refresh the NPC baseline sheet and record the face prototype in development status
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:24:21 +01:00
4e23cc3ad5
Prototype a more realistic face on npc_casual (higher subdivision, brow ridge, both lids, fuller lip)
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:03:15 +01:00
8d32a8cac0
Record the map rebuild completion and the fresh NPC review against the new maps
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 10:00:36 +01:00
2445ddab34
Close the map-track J/L workstreams: procedural approach supersedes the facade kit
zwitschi
pushed to
main
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zwitschi/security-game
2026-11-04 09:58:47 +01:00
8cacd510bf
Record the rounded-corner simplification and close the local-map QA/exit
zwitschi
pushed to
main
at
zwitschi/security-game
2026-11-04 09:48:47 +01:00
bf383aa0fa
Note the Joke Shop facade-height fix in the review doc
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