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security-game/TODO.md
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Note host sign-in regression for v0.2.1 tag page in the distribution follow-up
2026-10-31 14:28:48 +01:00

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TODO

Distribution follow-up (host config, no code work)

  • The host now requires sign-in broadly: /releases/download/… AND the v0.2.1 tag page redirect to login (the v0.2.0 tag page was public earlier — host config changed). Decide with the host admin: open repo visibility / REQUIRE_SIGNIN_VIEW=false, or accept that anonymous users must sign in to browse/download. Repo/CI side is complete.

Future Systems (design-level backlog)

  • Body-camera replay timeline in the shift review.
  • Venue selection startup menu (keyboard cycling with V is implemented).
  • IDE/editor-based GUT integration when a Godot editor workflow is introduced.

Open Polish

  • Keep % placeholders stable in Strings.fmt when adding keys (positional formatting).

Detailed Graphics — remaining performance items

The visual pass is done (textures, rigs, HUD feedback — see DONE.md). Remaining work is performance hardening only.

  • Profile the crowd: ensure textured materials and props hold target frame rate around a busy entrance.
  • Add LOD or culling for distant NPCs/props if the crowd grows.