Two tools for the comparison the review was missing. - Tools/blender_screenshots.py renders out of a .blend: one image per mesh object, and four turntable angles of the whole scene, framed from the scene's own bounds so adding geometry never silently crops a shot. Output lands in Screenshots/blender/, beside the in-game captures. - Tools/build_comparison_md.py writes Screenshots/COMPARISON.md: a table with the in-game capture and its Blender render side by side per row, then a signoff table with one row per in-game screen. Unmatched shots show an em dash rather than disappearing, because a missing Blender render is information too. The first run already earns its keep: the Blender render of the owner's hot hatch is red with clear glazing, while the in-game capture of the same asset is near-black, so the material colour is being lost on import - visible in one glance in the new page.
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Blender vs in-game
Generated by Tools/build_comparison_md.py — do not edit by hand.
- In-game captures:
Screenshots/demo/(9 files) - Blender renders:
Screenshots/blender/(22 files), made byTools/blender_screenshots.py
Left is what the engine draws, right is what Blender has. A gap between them is the import problem, not a taste problem: scale, material colour, missing parts and split systems all show up here before they show up in a review.
Side by side
4 of 9 in-game captures have a Blender counterpart; the rest are street and building shots whose meshes come from the Geo pipeline rather than a .blend.
Signoff
One row per in-game screen. — in Blender means there is nothing to compare against.
| # | In-game screen | Blender counterpart | Verdict | Notes |
|---|---|---|---|---|
| 1 | review-demo-crossing.png |
— | ☐ | |
| 2 | review-demo-north-buildings.png |
— | ☐ | |
| 3 | review-demo-retail-frontage.png |
— | ☐ | |
| 4 | review-demo-spawn-view.png |
— | ☐ | |
| 5 | review-demo-street-level.png |
— | ☐ | |
| 6 | review-demo-third-person-front.png |
character-angle-035.png |
☐ | |
| 7 | review-demo-third-person-walk.png |
character-angle-035.png |
☐ | |
| 8 | review-demo-third-person.png |
character-angle-035.png |
☐ | |
| 9 | review-demo-vehicle.png |
vehicle-angle-035.png |
☐ |
Verdicts: ☐ pending · ☑ approved · ☒ rejected. The authoritative per-shot review stays in README.md; this page exists to compare Blender against the engine.










