94 MIT-licensed skill packs plus their shared references, copied unedited from the local checkout of github.com/arjun988/blender-skills at commit 8f778d2 (1.2 MB, 269 Markdown files). They are agent instructions, not add-ons; the pipeline still drives Blender headlessly through bpy, so the optional Blender MCP server is not required. Provenance recorded in THIRD_PARTY_NOTICES.md and the version, source, and update procedure in Docs/toolchain.md.
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4.0 KiB
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57 lines
4.0 KiB
Markdown
# Third-party notices
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Provenance and redistribution status for everything in this repository that is not original project work. Policy lives in [Docs/licensing.md](Docs/licensing.md).
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Status values: **verified** (licence confirmed and permits our use), **pending** (not yet checked), **unresolved** (checked and not cleared — must not be committed or shipped).
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## Tools (not distributed)
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| Component | Version | Licence | Status |
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| --- | --- | --- | --- |
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| Unreal Engine | 5.8.x (pin) | Epic Games EULA, proprietary | verified — not redistributable; distribution per Epic terms |
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| Blender | 5.2 LTS | GPL-2.0-or-later | verified — tool only, no GPL code linked into a shipped build |
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| MPFB | 2.0.18 | CC0 (base mesh and add-on assets) | verified — confirm per-asset at character production |
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| Blosm | pin at install | check at install | **pending** |
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| QGIS | 3.44.15 LTR | GPL-2.0-or-later | **pending** — tool only |
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| Git LFS | 3.x | MIT | **pending** |
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## Geographic data
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| Component | Source | Licence | Status |
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| --- | --- | --- | --- |
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| OSM extract — Hollywood block, 2026-11-06 | OpenStreetMap API v0.6, `Geo/raw/osm-api-map-2026-11-06.osm` | ODbL 1.0 | verified — manifest and SHA-256 in `Geo/manifests/` |
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| OSM building ways 424024147, 424024148 | OpenStreetMap API v0.6, `Geo/raw/*.json` | ODbL 1.0 | verified |
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| Elevation data — USGS 3DEP 1 m DEM | `elevation.nationalmap.gov` 3DEP ImageServer export, `Geo/raw/dem-3dep-1m-26911-2026-11-06.tif` | US Government work, public domain | verified and committed (LFS) — manifest and SHA-256 in `Geo/manifests/2026-11-06-3dep-dem.md` |
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Attribution string for any OSM-derived output: "© OpenStreetMap contributors", <https://www.openstreetmap.org/copyright>.
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## Reference photography (local only, not committed, not shipped)
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Reference photographs are **not** part of this repository. They live in the gitignored `Art/reference/` tree on the development machine, are used only for internal, private development, and are never built into a build or shipped. `.gitignore` enforces this; nothing under `Art/reference/` may be added, staged, or committed.
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| Local folder | Source | Provenance |
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| --- | --- | --- |
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| `Art/reference/hollywood/` | Copied 2026-11-06 from `…/06-games/security-game/docs/screens/refs/hollywood/` | That folder's `SIDECAR.md` (author, licence, URL, crop notes) |
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| `Art/reference/north-chinese/` | Fetched 2026-11-06 with `Tools/commons_fetch.py` from the Wikimedia Commons API | `sidecar.json` in the folder |
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| `Art/reference/north-tussauds/` | Same | `sidecar.json` in the folder |
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What the images are used for, what they are evidence for, and the block's recorded measurements live in [Docs/reference-notes-hollywood.md](Docs/reference-notes-hollywood.md). That document is committed; the images are not.
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Rules that still apply, because they are about shipped output rather than local working material:
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- No reference photograph may be shipped, baked into a texture, or distributed. If a shipped asset would otherwise derive from one, that is a licensing decision to be made before the release, recorded here.
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- Venue lettering, signage artwork, and trademarks are separate rights from the photograph. Copying a façade's proportions is not the same as reproducing its signage.
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- A reference image whose provenance cannot be found locally must not be used at all.
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## Agent tooling (development only, not shipped)
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| Component | Version | Licence | Status |
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| --- | --- | --- | --- |
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| blender-skills | `1.3.0`, upstream commit `8f778d2` | MIT, © 2026 blender-skills contributors (<https://github.com/arjun988/blender-skills>) | verified — instruction and reference material for agents, committed under `.agents/skills/blender-skills/`, never built into a build or shipped |
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Copied 2026-11-06 from a local checkout at `~/.agents/skills/blender-skills/.claude/skills/`, preserving upstream layout and filenames. No content was edited.
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## Assets
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No shipped 3D, texture, or audio assets exist yet. Add a row per asset category with author, source, licence, and redistribution status before the first content commit.
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