The character now stands with its arms at its sides instead of in a bind A-pose,
and there is a second camera to prove it: the third-person shot only ever showed
the pawn's back, so a front-facing pose defect was invisible in review.
demo-third-person-front camera on the road, ~6 m in front, looking back north
at the pawn; embedded in Screenshots/README.md as shot 7.
The pose work itself is a chain of measured findings, all recorded in TODO.md:
- clip data is exported relative to the REST pose, so arms-down offsets held only in
the keys arrived as a ±20 degree swing around an A bind;
- a rest-pose bake alone does not move the mesh: the MPFB mesh has shape keys, the
armature modifier cannot be applied while they exist, and the vertices stayed in
the A shape (X span unchanged at 1.051 m). Clearing the shape keys, baking the
deformation into the vertices and re-binding is what made bind and clips agree.
Not settled, and left as an open item rather than a claim: the base pose uses
inverted signs to compensate for the FBX axis mapping, the upper arms clip into the
torso, and the fingers splay. An aim-based pose module was written and then removed
- applied without the vertex bake it produced arms raised in a V, and a half-working
shared module is worse than none. The proper solve is 0.2.2: apply the standing pose
at character creation, then author clips against that bind.
90 lines
3.3 KiB
JSON
90 lines
3.3 KiB
JSON
{
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"comment": "What each demo-map capture must show, and which reference photograph it is measured against. Used by Tools/visual_loop.py --verify (does the shot show the expected content?) and --compare (how far is the render from the reference?).",
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"targets": [
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{
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"name": "demo-spawn-view",
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"shot": "Screenshots/demo/review-demo-spawn-view.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/hollywood/el-capitan-facade-day-wikimedia-2009-10-27.jpg"
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],
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"expect": "The whole south block from the north sidewalk: the neoclassical hero facade between its neighbouring buildings, both sidewalks and the road in the foreground, daylight"
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},
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{
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"name": "demo-street-level",
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"shot": "Screenshots/demo/review-demo-street-level.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/hollywood/el-capitan-theatre-blade-sign-day-wikimedia-2008-10.jpg"
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],
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"expect": "Street level from the north side: the hero colonnade with the adjacent frontage buildings either side, shopfronts at pavement level, daylight"
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},
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{
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"name": "demo-crossing",
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"shot": "Screenshots/demo/review-demo-crossing.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/hollywood/walk-of-fame-terrazzo-ovation-day-cc0-2019-06-20.jpg"
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],
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"expect": "The designated mid-block crossing: continental zebra bars on the asphalt, the south frontage and hero colonnade behind, daylight"
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},
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{
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"name": "demo-north-buildings",
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"shot": "Screenshots/demo/review-demo-north-buildings.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/north-chinese/01-grauman-s-chinese-theatre-by-carol-highsmith.jpg"
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],
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"expect": "The two north-side buildings (TCL Chinese Theatre, Madame Tussaud's) seen from across Hollywood Boulevard, full height in frame, daylight"
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},
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{
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"name": "demo-retail-frontage",
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"shot": "Screenshots/demo/review-demo-retail-frontage.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/retail-neighbours/01-lee-drug-and-neighbor.jpg"
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],
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"expect": "The retail run beside the hero from across the street: 6800 Lee Drug's bronze cornice, mural row and stepped parapet next to 6806-6820's pilasters and window storey, daylight"
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},
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{
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"name": "demo-third-person",
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"shot": "Screenshots/demo/review-demo-third-person.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/hollywood/el-capitan-facade-day-wikimedia-2009-10-27.jpg"
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],
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"expect": "Third-person view of the player body standing on the north sidewalk, full figure visible from behind, the hero facade across the street, daylight"
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},
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{
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"name": "demo-third-person-front",
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"shot": "Screenshots/demo/review-demo-third-person-front.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/hollywood/el-capitan-facade-day-wikimedia-2009-10-27.jpg"
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],
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"expect": "Front view of the player body from the road: both arms hanging at the sides, hands down by the hips, face and chest visible, hero facade behind the camera"
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}
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]
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}
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