Files
gig-line/Game/GigLine
zwitschi 7930be38bb qa: scripted walk/reset/pause self-test, plus the reset bug it found
The three behaviours listed as "needs a human at the keyboard" are now
verifiable headlessly with -qaselftest (core ticker, so pausing the game
does not freeze the test that proves pause works):

  walk   761 cm in 2 s, Z steady 456   PASS
  reset  0 cm from spawn               PASS
  pause  IsGamePaused() = 1            PASS
  unpause IsGamePaused() = 0           PASS

Writing the test found a real bug: ResetToStart() teleported to a
StartLocation captured in BeginPlay, which is the mid-air PlayerStart
(Z 600) rather than the ground (Z 456), so every reset dropped the
player 1.4 m back into the air. StartLocation is now captured on the
first grounded frame.
2026-11-08 11:53:02 +01:00
..