Files
gig-line/Docs/licensing.md
T
zwitschi 737e16e7db geo: add block extract, boundary verification, and the carried-over reference set
Inventory the sibling security-game project and copy only the evidence: nine
licensed photos with their sidecar provenance into Art/reference/hollywood/,
now LFS-tracked. Add the block-wide OSM extract with a manifest, resolve the
demo bounds (Orange Dr -118.341434 .. Highland Ave -118.338718, 279 m) and the
south/north building sets, and add Geo/scripts/block_report.py to reproduce it.

The sibling docs place the El Capitan Theatre west of 6840; OSM geometry and
the house numbering put it east. Recorded with the two unresolved measurement
conflicts rather than averaged.
2026-11-06 21:47:29 +01:00

3.0 KiB

Licensing

Licensing is tracked in four separate layers. Do not merge them; each has different obligations.

Layer What it covers Status
Project code Game/Source, Tools/, Geo/ scripts Open decision — proposal: MIT. Choose before the first public commit.
Project art Blender sources, baked textures, exported meshes Project-owned, shipped under the same terms as the code unless a texture says otherwise.
Engine Unreal Engine Proprietary / source-available. Not redistributable as engine source. Distribution follows Epic's terms.
Geographic data OSM extract, elevation data ODbL and the elevation provider's own licence. Attribution and share-alike review required before distributing a derived database.

Rules

  1. An asset whose licence cannot be verified does not get committed. Record it as unresolved in THIRD_PARTY_NOTICES.md and replace it with a redistributable asset before the release it would ship in.
  2. Reference photography is development evidence, not shipped content. Keep it in the repository only when its licence permits redistribution, and state in the notices that it is not built into the game.
  3. OSM is layout data only. Do not treat it as authoritative for façades, heights, or pavement detail, and do not import it as a texture or panorama source.
  4. Never use extracted Google imagery, Street View, or geometry. No exception.
  5. Attribution: "© OpenStreetMap contributors" with a link to https://www.openstreetmap.org/copyright appears in the shipped build's UI (a 0.1.0 release check) and in the notices.
  6. Credentials, licence keys, and account tokens never enter the repository. Engine licence acceptance is recorded by date and account email only.

Open decisions

  • Code licence. MIT is proposed: short, compatible with the assets' separate terms, and no copyleft spill onto art. Decide before publishing the repository.
  • Documentation licence. Default to the code licence unless a reason appears to separate them.
  • ODbL posture. Decide whether distributed builds contain a derived geographic database (a modified OSM extract) or only rendered geometry. The answer changes the share-alike obligations for the shipped product. Record the decision here and in the release notes.
  • Reference photography retention. Decided 2026-11-06: the El Capitan reference set is committed under Art/reference/hollywood/ with its SIDECAR.md provenance carried over verbatim, because every file is CC0, public domain, CC BY, or CC BY-SA and none is shipped. The CC BY-SA review note travels with the set. Re-check before any material is derived from a frame.

Provenance sources

Primary record: THIRD_PARTY_NOTICES.md. The sibling project at …/06-games/security-game/docs/screens/refs/hollywood/SIDECAR.md holds the original per-file provenance for the El Capitan block photographs; a verbatim copy now lives at Art/reference/hollywood/SIDECAR.md.