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gig-line/README.md
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zwitschi e95ba033be docs: correct the LFS trap and add Tools/check-lfs.sh
The lfs filter is inactive until 'git lfs install' writes filter.lfs.*, and a
matched file is then stored as a plain blob without any warning. Document that
instead of the wrong claim that git add fails, and add a guard script.
2026-11-06 21:21:32 +01:00

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Markdown

# Gig Line
A Linux-first Unreal Engine game about walking and driving through a real city. The first release, `0.1.0`, is a walkable exterior demo around **6840 Hollywood Blvd / El Capitan Entertainment Centre**, covering the south-side frontage between Highland Avenue and Orange Drive plus the north-side frontage within 50 m of the boulevard.
## Status
Pre-production. Workstation setup and repository scaffolding are in progress; no engine, content, or geographic data is committed yet. Current state is tracked in [ROADMAP.md](ROADMAP.md), and the per-task setup state in [Docs/setup.md](Docs/setup.md).
## Layout
| Path | Contents |
| --- | --- |
| `Game/` | Unreal project, configuration, source, game-ready content |
| `Art/` | Editable Blender files and original textures |
| `Geo/` | Source manifests, permitted geographic data, processing scripts |
| `Tools/` | Repeatable import/export helpers |
| `Docs/` | Setup, toolchain pins, licensing, release checks |
## Getting started
```bash
git lfs install # required: content, images, audio, and geo files are LFS-tracked
git lfs pull
Tools/check-lfs.sh # verifies the lfs filter is active and files are stored as pointers
```
The engine is installed outside the repository and pinned in [Docs/toolchain.md](Docs/toolchain.md). The full procedure is in [Docs/setup.md](Docs/setup.md).
## Documents
- [ROADMAP.md](ROADMAP.md) — living task list, source of truth for progress
- [PLAN.md](PLAN.md) — scope, stack, release policy, timeline
- [AGENTS.md](AGENTS.md) — contributor and agent rules
- [Docs/toolchain.md](Docs/toolchain.md) — pinned versions
- [Docs/environment.md](Docs/environment.md) — workstation audit
- [Docs/release-checks.md](Docs/release-checks.md) — release gate definitions
- [Docs/licensing.md](Docs/licensing.md) and [THIRD_PARTY_NOTICES.md](THIRD_PARTY_NOTICES.md) — licensing
- [CHANGELOG.md](CHANGELOG.md) — release history
## Licensing
Code licence is an open decision (MIT proposed). Engine, art, and geographic data are licensed separately; see [Docs/licensing.md](Docs/licensing.md). OSM-derived output carries "© OpenStreetMap contributors".