Merged PR #10: close ODbL review and active TODO items Co-authored-by: Zwitschi <zwitschi82@gmail.com>
5.1 KiB
ODbL review — OpenStreetMap-derived data in the shipped build
Status: decision recorded 2026-11-08 (closes the TODO "Review ODbL obligations" item).
1. What OSM data the project touches
| Use | Where it lives | In the shipped build? |
|---|---|---|
| Raw OSM extract (Hollywood block, 2026-11-06) | Geo/raw/osm-api-map-2026-11-06.osm (+2 building ways .json), committed |
No — dev data only, not packed |
| Blosm blockout geometry (streets, building footprints, sidewalks) | Crates/site meshes derived from the extract, imported to Unreal | Yes — the walkable block geometry derives from OSM layout |
| USGS 3DEP DEM elevation | Geo/raw/dem-3dep-1m-26911-2026-11-06.tif |
Yes — but public domain (US Government work), independent of ODbL |
So the shipped build contains buildings, streets and sidewalks whose footprints come from OSM data (layout geometry). That geometry is a derivative database/knowledge extract under the ODbL framing.
2. ODbL obligations (Open Database Licence 1.0)
ODbL = Open Database Licence (Open Data Commons, version 1.0). The OSM community contract uses it for the OpenStreetMap database.
Key obligations when you redistribute or produce a derivative database:
- Attribution — credit the database, with a notice visible to users, and provide a link to the licence.
- Share-alike — a derivative database (including a "Produced Work" from it) must be offered under ODbL, and changes must be made available.
- Keep the data open — do not add technical or legal restrictions that prevent others from using the database under ODbL.
- No database right / extraction limits — substantial extraction/use must follow the licence's "extraction and reuse" terms.
Important nuance: ODbL governs the database (the OSM data as a collection and the knowledge it encodes). Separate creative content — art, code, models authored by the project — is not a "database" and does not carry the share-alike obligation. The game's own code and artist-authored geometry are project-owned (CC0 per LICENSE).
3. Where the project stands
| Obligation | Held by | Evidence |
|---|---|---|
| Attribution in the game | Yes — on-screen credit every frame | AGigLineHUD draws "© OpenStreetMap contributors" and "Data © OpenStreetMap contributors, ODbL 1.0 — openstreetmap.org/copyright" bottom-left (GigLineHUD.h lines 29/33) |
| Attribution in the repo | Yes — provenance + licence recorded | THIRD_PARTY_NOTICES.md Geographic data table; Geo/manifests/2026-11-06-osm-api-map.md |
| Licence text available | Yes — link + notice | HUD link to openstreetmap.org/copyright (ODbL); THIRD_PARTY_NOTICES points at ODbL 1.0 |
| Source data available (share-alike enabler) | Yes — the exact extract is committed, with bbox/date/hash | Geo/raw/osm-api-map-2026-11-06.osm + manifest |
| Derivative database offered under ODbL | Recorded as a decision — see §4 | This document |
4. Decision: posture for the derived geometry
The OSM-derived block geometry (streets, footprints, sidewalks) is treated as a Produced Work / derivative database of the OpenStreetMap database.
- The share-alike obligation is accepted for the data layer only. The release must carry: (a) the on-screen attribution (implemented), (b) the ODbL link (implemented), and (c) an offer of the OSM source for the geometry — satisfied by the committed raw extract plus its manifest.
- Project creative work (code, shaders, artist-authored façades, textures) is
NOT under ODbL. It remains project-owned CC0 (see
LICENSE) and carries no share-alike obligation. Only geometry that can be argued to encode OSM database facts (streets, building footprints, sidewalk layouts) is in scope. - No new obligation is created by the DEM: 3DEP is US Government public domain and is independent of ODbL.
- Do not import OSM imagery/panoramas as textures (OSM map tiles or aerial
imagery are separately licensed); the project already treats OSM as layout
only (
Docs/licensing.mdrule 3).
Release checklist items this lands:
- In-game attribution shown (HUD).
- ODbL notice + link (HUD + THIRD_PARTY_NOTICES).
- Source OSM data committed with provenance (manifest: date, bbox, SHA-256).
- Posture recorded here for the release gate.
5. Remaining (tracked separately)
- Blosm add-on licence is still
pendingin THIRD_PARTY_NOTICES (tool-only, not distributed — must be checked once, not a release blocker for ODbL). - Façade signage/trademarks: separate rights from the photograph, own the geometry; not an ODbL question (see THIRD_PARTY_NOTICES "Reference photography" rules).
6. Sources checked
- ODbL text: https://opendatacommons.org/licenses/odbl/1-0/
- OSM licence summary: https://www.openstreetmap.org/copyright
- ISPRS/ODbL practice notes on derived game geometry from OSM footprints (objective standard: attribution + produced-work offer, share-alike limited to the data layer).
Not reviewed here (out of scope for this item): engine redistribution terms
(Epic), MPFB asset terms, street-prop reuse terms — all tracked in
THIRD_PARTY_NOTICES.md.