Initial setup is complete: setup.md opens with a per-section status table and
drops the stale blockers, toolchain.md records that every pin has been exercised
on real work (engine compile + package, Blender/MPFB/Blosm assets, PROJ origin),
and MPFB's load-and-export check moves from pending to verified. Records the one
unexercised path — a fresh checkout — as a v0.1.0 release check.
Tools/blosm_blockout.py imports the committed extract in 3Dsimple mode and
reports per-building dimensions so a units failure is visible in the log. The
result (87 meshes) is committed as the blockout baseline: hero 25.68 x 54.88 x
14.50 m against 25.75 x 54.88 m of OSM geometry, so the import is 1:1 metres.
Two headless defects needed working around: the asset-directory check that
fires before mode is honoured, and an empty default-level table sending the
add-on down a broken relative import. Member fetching stays off so the import
does not depend on Overpass.
QGIS stable is 4.2.3 on the current KDE runtime; the stale 3.28.9 lts install
stays flagged for removal. PROJ 9.9.0 from that flatpak turns the recorded
origin into E 376515.389 / N 3774224.083 (NAD83 UTM 11N), with six control
points whose projected spans reproduce the OSM footprint measurements. Engine
decision recorded: 5.8.4 is downloading, 5.2.0 stays only as a fallback.
The archive on disk is Unreal Engine 5.2.0 (CL 25360045, payload dated
2023-05-06), 19.59 GiB, ZIP central directory present and unzip -tq clean.
That contradicts the planned 5.8.x pin, so the decision, its costs, and the
extraction plan are written into Docs/setup.md rather than silently pinned.
Probe 22 points with the USGS 3DEP point service: walkable surfaces span
115.65-119.59 m, a 3.94 m relief, so elevation data is required by the AGENTS
rule. Grade falls ~3.3 m eastward over the 279 m block (1.2%) and the north
sidewalk sits 0.4-0.7 m above the south. 3DEP 1 m is public domain and becomes
the chosen source; the tile itself is still to be downloaded.
Factored the shared OSM helpers into Geo/scripts/osm_common.py so the street
profile and the elevation probe read the same geometry.
git-lfs 3.7.1 with an active lfs filter, clang 23.1.4, cmake 4.3.0, ninja
1.13.2. The flathub lts branch installed QGIS 3.28.9 on an EOL Qt5 runtime, so
it is recorded as an invalid pin with the replacement path.
vulkaninfo names GPU0 as the discrete RTX 5070 Ti (NVIDIA 615.78.08, API
1.4.351), with the RADV iGPU as GPU1 and llvmpipe as GPU2. Note the device
selection risk for the engine and mark the ROADMAP environment item done.
Deployment 45.20261105 booted (kernel 7.2.15-ogc1.1.fc45). Operator nvidia-smi
confirms the RTX 5070 Ti renders the Wayland session on driver 615.78.08;
vulkaninfo loads instance 1.4.350 but the physical-device line was not captured.
Tooling gaps after the update are listed as current state.
The lfs filter is inactive until 'git lfs install' writes filter.lfs.*, and a
matched file is then stored as a plain blob without any warning. Document that
instead of the wrong claim that git add fails, and add a guard script.
Create Game/, Art/, Geo/, Tools/, Docs/ with LFS and ignore rules, record the
workstation audit, toolchain pins, setup checklist, release checks, and
licensing policy. ROADMAP 0.1.0 environment tasks marked to match verified state.