docs: retitle the roadmap status block to the current time

This commit is contained in:
zwitschi committed 2026-11-07 09:31:03 +01:00
1 parent f9f4f887dd
commit 774d810dab
1 file changed
+3 -1
+3 -1
View File
@@ -2,7 +2,7 @@
Living roadmap for this project. This file is the single source of truth for current progress. Living roadmap for this project. This file is the single source of truth for current progress.
## Status at a glance — 2026-11-07 08:50 ## Status at a glance — 2026-11-07 09:45
Workstation, geo pipeline, and engine validation are done. The art pipeline has a first blockout, terrain, and street in metres, in one shared coordinate frame. **Project bootstrap is complete**: `Game/GigLine` builds, packages, and both content-acceptance tests (static-mesh scale, MPFB skeletal character) pass. Remaining `0.1.0` work is geo detailing, asset production, gameplay, and release checks. Workstation, geo pipeline, and engine validation are done. The art pipeline has a first blockout, terrain, and street in metres, in one shared coordinate frame. **Project bootstrap is complete**: `Game/GigLine` builds, packages, and both content-acceptance tests (static-mesh scale, MPFB skeletal character) pass. Remaining `0.1.0` work is geo detailing, asset production, gameplay, and release checks.
@@ -16,6 +16,8 @@ Workstation, geo pipeline, and engine validation are done. The art pipeline has
| Reference | 72 images local, uncommitted; hero entrance located; inherited eight-step claim overturned | | Reference | 72 images local, uncommitted; hero entrance located; inherited eight-step claim overturned |
| Unreal project | bootstrap complete: C++ project builds, blank Linux build packaged + launch-tested, scale test and MPFB skeletal character accepted | | Unreal project | bootstrap complete: C++ project builds, blank Linux build packaged + launch-tested, scale test and MPFB skeletal character accepted |
**Next up:** model the hero façade and block frontage from the reference set, then first-person traversal on the site terrain. **Release gate:** `v0.1.0` is tagged only on the owner's explicit go-ahead once the release checks pass — not automatically when the checkboxes close.
**Open decisions:** code licence (MIT proposed); whether shipped builds carry a derived OSM database (ODbL posture). **Open decisions:** code licence (MIT proposed); whether shipped builds carry a derived OSM database (ODbL posture).
## 0.1.0 — Local setup and walkable Hollywood block (weeks 1–6) ## 0.1.0 — Local setup and walkable Hollywood block (weeks 1–6)