- Replace the alley with the 27 m Comedy Store-inspired hall, signature canopy, circular blade sign, red curtain bays, west entrance, low-rise neighbours, dry hillside and opposite frontage. - Add day/night/across-street concept frames and real-site mapping notes. - Expose the Joke Shop day stage in the realism captures and refresh the gallery shots. - Render multiline HUD/wand strings correctly and list carried items in the wand panel. - Add the Joke Shop layout/budget tests and update docs, roadmap and changelog.
18 lines
1.2 KiB
Markdown
18 lines
1.2 KiB
Markdown
# Screens and Visual Evidence
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Visual references and generated QA evidence for Gig Line.
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- [`concepts/README.md`](concepts/README.md) — AI-assisted realism concept frames
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- [`designs/README.md`](designs/README.md) — screen-design mockups
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- [`../screenshots/README.md`](../screenshots/README.md) — committed game gallery
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- `realism/` — locally generated realism runs (gitignored; no README requirement)
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## Quick preview
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| Screen | Reference | Current capture |
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| --- | --- | --- |
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| Venue | <img src="designs/venue_overview.png" width="320" alt="Venue design"> | <img src="../screenshots/01-venue-overview.png" width="320" alt="Venue capture"> |
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| Joke Shop | <img src="concepts/joke_shop/joke_shop_entrance_day.png" width="320" alt="Joke Shop reference"> | <img src="../screenshots/12-joke-shop.png" width="320" alt="Joke Shop capture"> |
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| TV Studio | <img src="designs/studio_arrival.png" width="320" alt="Studio design"> | <img src="../screenshots/13-studio-arrival.png" width="320" alt="Studio capture"> |
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| El Capitan | <img src="concepts/hollywood_boulevard/hollywood_boulevard_entrance_day.png" width="320" alt="El Capitan reference"> | <img src="../screenshots/01-venue-overview.png" width="320" alt="El Capitan capture"> |
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