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Accessibility Statement

Gig Line is a keyboard/mouse-first first-person game with gamepad support. The current build includes the following accessibility features:

  • Remappable keyboard and gamepad bindings, persisted in settings.json.
  • Keyboard focus rings and explicit default focus in every modal, with A/B accept/cancel on a gamepad and wrapped Tab/arrow navigation.
  • Adjustable HUD font scale up to 1.75× with clipped/ellipsized long labels.
  • Reduced-motion mode that disables head bob and motion-sensitive presentation.
  • Captions in the HUD log for radio, interaction and event messages.
  • Master, SFX and ambience volume controls.
  • Shape plus number escalation meter, so escalation is readable without colour.
  • Hold-to-confirm emergency action and guarded destructive actions.
  • Searchable Help generated from the live input bindings.
  • Mouse-transparent HUD, right-click/Esc modal handling, and a predictable top-panel close path.

Known gaps:

  • There is no screen-reader integration or text-to-speech narration.
  • The game is English-only; no pseudo-locale or full localization review has been completed.
  • The visual style is stylized and some small environmental detail may be hard to read at low resolution; a full low-vision/high-contrast audit is pending.
  • Audio captions cover gameplay messages, not every ambient sound.
  • A formal WCAG conformance claim has not been made. External accessibility review is still a 0.10.0 release-review item.

Test evidence and the manual checklist live in release-qa.md; settings and save behaviour are documented in getting-started.md.