- CI run 1110 proved NSIS + AppImage packaging and published v0.2.1 (installers uploaded); Mark TODO installer/appimage items done (moved to DONE.md), README Latest -> v0.2.1, MEMORY records NSIS -D/absolute-path/ BMP-ICO gotchas and appstreamcli strictness
27 lines
1.1 KiB
Markdown
27 lines
1.1 KiB
Markdown
# TODO
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## Distribution follow-up (host config, no code work)
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- [ ] Asset downloads currently require sign-in on the host (`/releases/download/…` redirects to
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login). Decide with the host admin: open repo visibility / `REQUIRE_SIGNIN_VIEW=false` or
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accept sign-in-required downloads. Pages and the tag page are already public (HTTP 200).
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## Future Systems (design-level backlog)
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- [ ] Body-camera replay timeline in the shift review.
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- [ ] Venue selection startup menu (keyboard cycling with `V` is implemented).
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- [ ] IDE/editor-based GUT integration when a Godot editor workflow is introduced.
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## Open Polish
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- [ ] Keep `%` placeholders stable in `Strings.fmt` when adding keys (positional formatting).
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## Detailed Graphics — remaining performance items
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The visual pass is done (textures, rigs, HUD feedback — see `DONE.md`). Remaining work is
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performance hardening only.
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- [ ] Profile the crowd: ensure textured materials and props hold target frame rate around a
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busy entrance.
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- [ ] Add LOD or culling for distant NPCs/props if the crowd grows.
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