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security-game/docs/screenshots/README.md
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Reorganize docs into category folders and drop the retired head-review page
Group the top-level docs into docs/project, docs/design, docs/assets and
docs/process, each with its own README index. Delete the superseded
docs/screens/head-review page and sheets. Rewrite every markdown link,
absolute docs path and tool/test reference to the new locations, fix the
pre-existing broken anchors and remove the dead Joke Shop photo-board link.
check_docs OK, Python tooling 167/167.
2026-11-06 20:13:03 +01:00

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# Game screenshots
The gallery is regenerated with `tools/check_screenshots.sh`, which re-renders every capture from
the current build and compares it with the screen-design reference. Captures are used by the
README, the gameplay docs and the screenshot gate; do not edit them by hand.
| # | Capture | What it shows |
| --- | --- | --- |
| 01 | [Overview](01-venue-overview.png) | Hollywood Boulevard, the El Capitan facade and the shift HUD |
| 02 | [Targeting](02-targeting-npc.png) | Focus ring, name tag and the target chip |
| 03 | [Inspection](03-access-inspection.png) | Artifact check and the recognize / decide controls |
| 04 | [Radio](04-radio-report.png) | Dispatch panel with the report fields |
| 05 | [Night street](05-late-night-avenue.png) | Late-shift lighting and the skyline |
| 06 | [Flashlight](06-night-flashlight.png) | Night patrol with the flashlight spot |
| 07 | [Wand screening](07-wand-screening.png) | False alarm on keys at the Joke Shop |
| 08 | [Escalation](08-escalation-hud.png) | Level 3 blocking with the body camera armed |
| 09 | [Timeline](09-body-camera-timeline.png) | Recorded events in the shift review |
| 10 | [Prop gallery](10-prop-gallery.png) | The Blender prop library on a studio backdrop |
| 11 | [Precision walk](11-precision-walk.png) | Half-speed movement on the steps |
| 12 | [Joke Shop](12-joke-shop.png) | Sunset Strip club frontage at night |
| 13 | [Studio arrival](13-studio-arrival.png) | Late-night TV studio entrance |
| 14 | [Start menu](14-start-menu.png) | Venue rows, Continue and campaign links |
| 15 | [Pause](15-pause-overlay.png) | Pause overlay actions |
| 16 | [Settings](16-settings-panel.png) | Difficulty, audio, accessibility and remapping |
| 17 | [Shift review](17-shift-review.png) | Grade, policy result and incidents |
| 18 | [Emergency radio](18-emergency-radio.png) | Hold-to-confirm emergency call |
| 19 | [Action wheel](19-radial-menu.png) | De-escalation-first verb wheel |
| 20 | [Crowd panic](20-crowd-panic.png) | Bystanders clearing away from an incident |
| 21 | [Responder arrival](21-responder-arrival.png) | A responder at the locked door |
The captures are 1280×720 PNGs. Reference designs and the judge report live in
[`../screens/`](../screens/README.md) and [`../ui-copy.md#screen-design-judge-report`](../design/ui-copy.md#screen-design-judge-report);
the re-evaluation's pose and review sheets are under
[`../blender_previews/`](../blender_previews/README.md).