- Replace the alley with the 27 m Comedy Store-inspired hall, signature canopy, circular blade sign, red curtain bays, west entrance, low-rise neighbours, dry hillside and opposite frontage. - Add day/night/across-street concept frames and real-site mapping notes. - Expose the Joke Shop day stage in the realism captures and refresh the gallery shots. - Render multiline HUD/wand strings correctly and list carried items in the wand panel. - Add the Joke Shop layout/budget tests and update docs, roadmap and changelog.
1.2 KiB
1.2 KiB
Screens and Visual Evidence
Visual references and generated QA evidence for Gig Line.
concepts/README.md— AI-assisted realism concept framesdesigns/README.md— screen-design mockups../screenshots/README.md— committed game galleryrealism/— locally generated realism runs (gitignored; no README requirement)
Quick preview
| Screen | Reference | Current capture |
|---|---|---|
| Venue | ![]() |
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| Joke Shop | ![]() |
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| TV Studio | ![]() |
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| El Capitan | ![]() |
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