Add a Blender GLB intake inspection command
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@@ -48,6 +48,9 @@ python3 tools/blender_assets.py sheet # -> docs/blender_previews/sheet_<catego
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python3 tools/blender_assets.py audit # stdlib only; exit 1 on any issue
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python3 tools/blender_assets.py fit # head/clothing fit + bag-body clearance, per character
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python3 tools/blender_assets.py list
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# import a GLB, apply node transforms, report geometry/bones/UVs/skinning + contract failures
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flatpak run org.blender.Blender --background \
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--python "$PWD/tools/blender_assets.py" -- inspect --file "$PWD/tmp/downloads/x.glb"
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godot --headless --path . --import # after any rebuild
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```
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