Refresh gallery and record the screen-design judge
Regenerate the committed screenshot gallery on the current build, run compare (13 good/0 bad) and the automatic-model judge (13/13 match, 0 diff), and record the result. Update the 0.9.2 visual checklist items.
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@@ -83,16 +83,15 @@ screen-design judge before any model/texture changes. No gameplay rules change.
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### Visual and judge verification
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- [ ] Update the affected UI art/reference mapping where copy or button order
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changes; keep the no-overwrite image convention.
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- [x] No UI art/reference mapping change was needed for the label-only pass; the
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no-overwrite image convention was preserved.
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- [ ] Capture a deterministic screenshot for every dialog/button state that has a
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design reference; add missing capture stages or an explicit coverage gap.
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- [ ] Run `tools/check_screenshots.sh` and `python3 tools/screen_designs.py compare`;
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fix all `bad` results.
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- [ ] Run `python3 tools/screen_designs.py judge` with `--model auto` (or a pinned
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model); clear every `diff` and record accepted `review` verdicts.
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- [ ] Record the judge model, fallback order, spend and evidence in
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`docs/screens/realism/` or the screen-design report.
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- [x] Ran `tools/check_screenshots.sh` and `screen_designs.py compare`: 13 good,
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0 bad.
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- [x] Ran the judge with automatic model selection: 13/13 match, 0 review, 0 diff.
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- [x] Recorded the judge model and result in `docs/screen-design-report.md`; the
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generated captures remain local/gitignored.
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- [ ] Add a short UI copy/button checklist to `docs/smoke-checklist.md`.
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- [ ] Exit: all screens have consistent terminology and button behavior, long
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strings/scale pass, and the Python compare/judge gate has no unexplained
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@@ -21,6 +21,7 @@ This folder holds the project documentation, visual references and generated QA
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- [`screens/README.md`](screens/README.md) — concepts, designs, screenshots and realism runs
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- [`blender_previews/README.md`](blender_previews/README.md) — character/gear/prop previews
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- [`screenshots/README.md`](screenshots/README.md) — committed game gallery
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- [`screen-design-report.md`](screen-design-report.md) — latest screen-design judge result
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## Quick preview
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@@ -0,0 +1,14 @@
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# Screen-design judge report
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Date: 2026-11-02
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Model: automatic cheapest image+JSON selection (`z-ai/glm-5.3-flash` at run time)
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Command: `python3 tools/screen_designs.py judge`
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Result: **13/13 match, 0 review, 0 diff**
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The screenshot gallery was regenerated on the current build before judging.
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Accepted captures are in [`docs/screens/`](screens/README.md); the committed
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gallery is in [`docs/screenshots/`](screenshots/README.md).
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The automatic model selection and retry/spend behavior is documented in
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[`docs/asset-tooling.md`](asset-tooling.md). This report intentionally records
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the outcome rather than generated captures, which remain local/gitignored.
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Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.4 MiB |
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Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 1.4 MiB |
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Before Width: | Height: | Size: 731 KiB After Width: | Height: | Size: 731 KiB |
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Before Width: | Height: | Size: 560 KiB After Width: | Height: | Size: 560 KiB |
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 667 KiB After Width: | Height: | Size: 667 KiB |
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 144 KiB |
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Before Width: | Height: | Size: 756 KiB After Width: | Height: | Size: 756 KiB |
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Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 1.0 MiB After Width: | Height: | Size: 1.0 MiB |