Raise NPC texture maps to 256
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@@ -4,6 +4,13 @@ All notable user-facing changes to Gig Line. The format follows
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[Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and versions use
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Semantic Versioning.
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## [Unreleased]
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### Changed
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- NPC albedo, normal and ORM maps are now 256² instead of 128², giving the
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face, fabric and gear materials more detail at portrait distance.
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## [0.9.4] — 2026-11-02
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### Changed
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