Raise NPC texture maps to 256
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zwitschi committed 2026-11-02 20:16:30 +01:00
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@@ -4,6 +4,13 @@ All notable user-facing changes to Gig Line. The format follows
[Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and versions use
Semantic Versioning.
## [Unreleased]
### Changed
- NPC albedo, normal and ORM maps are now 256² instead of 128², giving the
face, fabric and gear materials more detail at portrait distance.
## [0.9.4] — 2026-11-02
### Changed