Screenshots 6 and 7 are approved, so the remaining 0.2.0 work is the traversal release check. This adds the piece of harness it needs - `-walk` holds forward input from the first frame, so the pawn actually crosses the sidewalk while the third-person rig follows it - and records what that check still lacks. A stride shot was attempted three times and removed: a fixed review camera cannot catch a pawn moving at 4.5 m/s. Each attempt framed it at a different distance and the last two missed it entirely, so shipping it would have been a broken shot with a green verification. The TODO item now says the blocker is the capture harness (a camera that tracks the pawn), not the game, and names where the shot goes back in. The flag stays because it is what the traversal check will drive.
764 KiBLFS
764 KiBLFS