Files
gig-line/Tools/unreal
zwitschi ecdd8208db fix(vehicle): author wheel axles horizontally; record reverse is not the axle
Wheel axles were vertical in Unreal (the FBX armature conversion rolled them 90 deg
about X). Fix: axis_forward:X in the character preset and a Blender-Z wheel tail so the
axle lands on Unreal Y. This is correct (reference pose FL roll 180 / FR roll 0) but
does not fix the reverse: -drivetest still -2737 cm/s, and FinalRatio sign is a no-op.
The remaining cause is the Chaos wheel spin-axis convention or engine torque sign.
2026-11-10 19:27:36 +01:00
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