Owner decision: prioritise realism, keep the performance target but put it last.
- Quality goals reordered (01 + combined architecture.md): 1 visual realism,
2 geographic fidelity, 3 walkability/usability, 4 reproducibility/portability,
5 provenance, 6 performance efficiency.
- Quality requirements (10 + combined) reordered to match, with two new realism
requirements (façade reads like the photographs; placement within ~1 m) and the
quality scenarios renumbered so QS-1 is the reference comparison and QS-9 the
frame rate.
- Both documents carry the same guard so the order cannot become an excuse:
performance is a floor, not a preference - 60 FPS at 1440p without frame
generation must be met at every release; if realism cannot fit, the realism scope
is cut deliberately and recorded, never the frame rate. Walkability outranks
realism in one direction: a block you fall through is not a demo.
- Solution strategy and 'quality achievement' now lead with realism and describe
performance as a budget rather than a driver.
- Docs/release-checks.md: the performance check is the last check, with that reason
stated; ROADMAP gains a 'Quality priority' section; AGENTS.md gains the tie-break
rule beside the existing scope-cutting rule.