First 0.3.0 asset. Tools/vehicle_build.py builds a 4.72 x 1.80 x 1.44 m sedan - 2.78 m wheelbase, 1.62 m track, 0.33 m wheels - as a three-tier silhouette: sill slab, bonnet and boot shoulders, cabin greenhouse, plus glazing, lamps, bumpers and mirrors. 252 triangles. Collision is four UCX_-prefixed convex hulls (body, cabin, two bumpers) per the collision-proxy convention, hidden from render so the preview reads as the car rather than the colliders. Two corrections from the preview, both visible in the saved image: the first build was one tall slab plus a floating cabin and read as a box truck, and the wheels were buried inside a full-width sill - the sill is now 1.56 m so the wheels stand proud. Reports every dimension to JSON so the Chaos vehicle config can read the wheelbase, track and radius instead of restating them.
768 KiBLFS
1280x720px
768 KiBLFS
1280x720px