Files
gig-line/Geo
zwitschi 1b22d551fe feat(geo): adopt Mapbox building calibration (3.1 m per level)
Owner decision: adopt the two findings from the Mapbox cross-check.

- LEVEL_HEIGHT 3.2 -> 3.1 m in block_height_report.py and the Blosm
  --level-height default; every levels-derived building drops ~0.6 m per 6
  levels, matching Mapbox.
- HEIGHT_OVERRIDES for the three rear building=yes/apartments structures that
  Mapbox gives as single storey (3.0 m) where our 2-level fallback rendered
  6.4 m blocks.
- classify_height() takes an optional way_id so overrides apply; the Mapbox
  cross-check passes it and now reports 66 match / 6 non-building / 0 disagree.
- Geometry follows: blockout regenerated at 3.1 (frontage object names
  preserved, 6/6 exported), frontage re-imported, DemoMap rebuilt, packaged
  -qaselftest PASS (walk, reset, pause, transect 0 holes, wall probe 0/35).
- Docs: Art/blender/README scale table + a note that Blosm adds ~1.9 m roof mass
  above levels x levelHeight; TODO item closed; MEMORY records the gotcha that
  blockout regeneration must re-verify the element.* frontage mapping.
2026-11-08 16:38:04 +01:00
..

Geo

Geographic sources, manifests, and the tools that turn them into Blender and Unreal content.

OSM is layout data only. It is not authoritative for façade detail, height, or pavement, and it is never sampled as a texture or panorama source.

Layout

Path Contents
Geo/raw/ Verbatim source responses and downloads, checksummed. Never edited by hand.
Geo/manifests/ One manifest per source: extract, DEM, and the local origin
Geo/verification/ Per-pass notes: address, footprints, bounds, street profile, cross-sections, elevation
Geo/tools/ Every geographic tool (Python, standard library only unless noted)

Tools that build 3D content from these sources live next to their output in Art/blender/*/ (terrain_from_dem.py, street_mesh.py, site_assembly.py, blosm_blockout.py) because they need Blender; their shared geo helpers and the unit conversion come from Geo/tools/osm_common.py.

Tools

Tool Purpose
osm_common.py Shared helpers: parse .osm, stitch and clip a street, project to UTM through PROJ, and the single metres→centimetres conversion (to_unreal_local)
block_report.py Streets, boundary intersections, and the building set for a block, split by side
block_height_report.py Every block building with its height source — tag, levels × 3.2 m, or a placeholder guess
street_profile.py Carriageway width from crossings, sidewalk offsets, per-building setbacks
street_section.py Cross-sections from the DEM: crown, gutters, kerb detection
elevation_probe.py Samples 3DEP for relief and records the baseline for the release checks
dem_stats.py Stdlib reader for the tiled GeoTIFF the 3DEP service returns; GDAL does not run on this host
asset_metadata.py Writes and audits <asset>.geo.json sidecars: position, provenance, conversion
mapbox_buildings.py Cross-checks every building's height against Mapbox mapbox-streets-v8 building data (Tilequery per centroid), merging our OSM height + source with theirs and flagging matches, close, disagreements, non-building volumes. Needs MAPBOX_ACCESS_TOKEN in .env; caches responses under Geo/raw/mapbox-cache/, and both the cache and its report are gitignored (Mapbox terms restrict redistribution)

Unit boundary

There is exactly one conversion in the repository:

WGS84 (lat, lon) → EPSG:26911 (E, N metres) → project-local metres → Unreal centimetres

Geo/tools/osm_common.py::to_unreal_local is the only place that multiplies by 100. Per-asset sidecars record the result, and asset_metadata.py audit checks each saved sidecar against that function, so a file that drifts is caught rather than trusted.

Current state

The extract, both El Capitan footprints, the demo bounds, the building sets, the street profile, cross-sections, and the 3DEP DEM window are recorded in Geo/verification/ and Geo/manifests/. The local CRS and origin are fixed in manifests/local-origin.md.

Open items live in TODO.md under Geographic data.