Files
gig-line/Tools/tests/test_judge_combine.py
zwitschi 4d27109668 refactor(tools): group the sixty scripts by what they talk to
One directory with sixty scripts stopped being navigable, and the grouping is also the sandbox boundary:

  Tools/unreal/    commandlets and the two map builders, with ue_common.py and ue_placement.py as the
                   shared imports (they need the engine)
  Tools/blender/   builders, exporters, the FBX preset, the MPFB character pipeline, blender_screenshots
                   (they need the Blender Flatpak)
  Tools/review/    the visual loop: render_screenshots.sh, judge_screenshot.py, hero_compare.py,
                   build_comparison_md.py, e2e_asset_check.py, hero_iterate.sh, visual_loop.py,
                   visual_targets.json
  Tools/gen/       image and texture generation: the ComfyUI driver, deterministic texture writers,
                   reference fetching
  Tools/input/     OS-level input injection
  root             _common.py, check-lfs.sh, addon_compat_probe.py, sibling_asset_audit.py, tests/

Every moved script now resolves the repository root as ../.. and puts the tools root plus its siblings on
sys.path, so 'import ue_common' still works from unreal/. The test suite bootstrap does the same for the five
folders. render_screenshots.sh takes the folder as a third argument to run_cmdlet, and the e2e driver,
hero_iterate.sh and the comparison generator were repointed.

51 README rows now link to their new location, the README gains a Layout section naming each folder's
sandbox, and the architecture notes and Blender README follow the moves.

Verified: 108 tests pass, prettier is clean, judge_screenshot.py and hero_compare.py run from their new
homes, and the e2e run was aborted mid-way (it had been rebuilding an empty DemoMap for 15 minutes) and is
being rerun against the new layout.
2026-11-10 12:40:30 +01:00

50 lines
1.8 KiB
Python

"""Tests for the multi-model reconciliation in judge_screenshot.combine()."""
import os
import sys
_TOOLS = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
sys.path.insert(0, _TOOLS)
for _sub in ("review", "gen", "unreal", "blender", "input"):
sys.path.insert(0, os.path.join(_TOOLS, _sub))
import unittest
from judge_screenshot import combine
class CombineTests(unittest.TestCase):
def test_agreement_takes_the_verdict_and_mean_confidence(self):
result = combine([
{"model": "a", "verdict": "yes", "confidence": 0.8, "reason": "ok"},
{"model": "b", "verdict": "yes", "confidence": 0.6, "reason": "fine"},
])
self.assertEqual(result["verdict"], "yes")
self.assertAlmostEqual(result["confidence"], 0.7)
def test_disagreement_becomes_uncertain_and_keeps_both_reasons(self):
result = combine([
{"model": "a", "verdict": "yes", "confidence": 0.9, "reason": "looks right"},
{"model": "b", "verdict": "no", "confidence": 0.4, "reason": "missing banner"},
])
self.assertEqual(result["verdict"], "uncertain")
self.assertAlmostEqual(result["confidence"], 0.4)
self.assertIn("a=yes", result["reason"])
self.assertIn("b=no", result["reason"])
def test_unknown_verdicts_are_ignored(self):
result = combine([
{"model": "a", "verdict": "no", "confidence": 0.5, "reason": "x"},
{"model": "b", "verdict": "garbage", "confidence": 0.9, "reason": "y"},
])
self.assertEqual(result["verdict"], "no")
def test_no_usable_verdicts(self):
result = combine([{"model": "a", "verdict": "garbage"}])
self.assertEqual(result["verdict"], "unknown")
if __name__ == "__main__":
unittest.main()