feat(hero): facade rework — inscription, medallions, motto band, banner lettering #39

Merged
zwitschi merged 93 commits from hero-facade-0.3.0 into main 2026-11-10 15:37:40 +01:00
112 changed files with 147 additions and 147 deletions
Showing only changes of commit 4f9e92d975 - Show all commits

No files matched your search

Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+7 -7
View File
@@ -26,16 +26,16 @@ Both capture passes are produced by [`Tools/render_screenshots.sh`](../Tools/ren
| 11 | ReviewMap | [shadow compare](review/review-shadow-compare.png) | ☐ pending | |
| 12 | ReviewMap | [vehicle](review/review-vehicle.png) | ☐ pending | |
| 13 | DemoMap | [crossing](demo/review-demo-crossing.png) | ☐ pending | |
| 14 | DemoMap | [feet](demo/review-demo-feet.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating | |
| 14 | DemoMap | [feet](demo/review-demo-feet.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only | |
| 15 | DemoMap | [north buildings](demo/review-demo-north-buildings.png) | ☐ pending | |
| 16 | DemoMap | [retail frontage](demo/review-demo-retail-frontage.png) | ☐ pending | |
| 17 | DemoMap | [spawn view](demo/review-demo-spawn-view.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating |
| 18 | DemoMap | [street level](demo/review-demo-street-level.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating |
| 19 | DemoMap | [third person front](demo/review-demo-third-person-front.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating |
| 20 | DemoMap | [third person walk](demo/review-demo-third-person-walk.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating |
| 21 | DemoMap | [third person](demo/review-demo-third-person.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating |
| 17 | DemoMap | [spawn view](demo/review-demo-spawn-view.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only |
| 18 | DemoMap | [street level](demo/review-demo-street-level.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only |
| 19 | DemoMap | [third person front](demo/review-demo-third-person-front.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only |
| 20 | DemoMap | [third person walk](demo/review-demo-third-person-walk.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only |
| 21 | DemoMap | [third person](demo/review-demo-third-person.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only |
| 22 | DemoMap | [vehicle](demo/review-demo-vehicle.png) | ☐ pending | |
| 23 | DemoMap | [wheel](demo/review-demo-wheel.png) | ☐ pending | placements measured correct (player 158 cm on the sidewalk, car 366 cm on the road); shadows fall far from the objects at this sun angle, so they still read as floating | |
| 23 | DemoMap | [wheel](demo/review-demo-wheel.png) | ☐ pending | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only | |
**Status:** ☐ pending · ☑ approved · ☒ rejected. "ReviewMap" rows are asset staging; "DemoMap" rows are the game map.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loaded 100 of 112 files, more files were not shown because too many files have changed in this diff. Show more