feat(hero): facade rework — inscription, medallions, motto band, banner lettering #39

Merged
zwitschi merged 93 commits from hero-facade-0.3.0 into main 2026-11-10 15:37:40 +01:00
126 changed files with 200 additions and 201 deletions
Showing only changes of commit 2dac1d0921 - Show all commits

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@@ -1,11 +1,11 @@
{ {
"prompt": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, weathered warm limestone ashlar masonry, shallow joints, fine grain, sandstone", "prompt": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, smooth pale limestone marble cladding, large thin-jointed ashlar blocks, very low contrast, desaturated off-white concrete tone, fine even grain, flat even lighting, no shadows, no vignette, bright clean PBR albedo",
"profile": "albedobase", "profile": "albedobase",
"size": [ "size": [
1024, 1024,
1024 1024
], ],
"seed": 21, "seed": 55,
"settings": { "settings": {
"steps": 30, "steps": 30,
"cfg": 6.0, "cfg": 6.0,
@@ -13,8 +13,8 @@
"scheduler": "karras" "scheduler": "karras"
}, },
"licence": "AlbedoBase XL v3.1 (SDXL) - game albedo, commercial use with credit", "licence": "AlbedoBase XL v3.1 (SDXL) - game albedo, commercial use with credit",
"tool": "Tools/comfyui_generate.py", "tool": "Tools/gen/comfyui_generate.py",
"generated_utc": "2026-11-10T10:49:34Z", "generated_utc": "2026-11-10T13:15:21Z",
"workflow": { "workflow": {
"1": { "1": {
"class_type": "CheckpointLoaderSimple", "class_type": "CheckpointLoaderSimple",
@@ -25,7 +25,7 @@
"4": { "4": {
"class_type": "CLIPTextEncode", "class_type": "CLIPTextEncode",
"inputs": { "inputs": {
"text": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, weathered warm limestone ashlar masonry, shallow joints, fine grain, sandstone", "text": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, smooth pale limestone marble cladding, large thin-jointed ashlar blocks, very low contrast, desaturated off-white concrete tone, fine even grain, flat even lighting, no shadows, no vignette, bright clean PBR albedo",
"clip": [ "clip": [
"1", "1",
1 1
@@ -53,7 +53,7 @@
"7": { "7": {
"class_type": "KSampler", "class_type": "KSampler",
"inputs": { "inputs": {
"seed": 21, "seed": 55,
"steps": 30, "steps": 30,
"cfg": 6.0, "cfg": 6.0,
"sampler_name": "dpmpp_2m", "sampler_name": "dpmpp_2m",
@@ -101,6 +101,6 @@
} }
} }
}, },
"comfyui_prompt_id": "0267d583-74ba-4037-808a-fac4742efe34", "comfyui_prompt_id": "aa517bfa-9ad0-4adb-b01a-39e50b1f8f23",
"note": "generated locally; record the model licence in THIRD_PARTY_NOTICES.md before shipping" "note": "generated locally; record the model licence in THIRD_PARTY_NOTICES.md before shipping"
} }
@@ -1,11 +1,11 @@
{ {
"prompt": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, weathered warm limestone ashlar masonry, shallow joints, fine grain, sandstone", "prompt": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, smooth pale limestone marble cladding, large thin-jointed ashlar blocks, very low contrast, desaturated off-white concrete tone, fine even grain, flat even lighting, no shadows, no vignette, bright clean PBR albedo",
"profile": "krea2", "profile": "krea2",
"size": [ "size": [
1024, 1024,
1024 1024
], ],
"seed": 21, "seed": 55,
"settings": { "settings": {
"steps": 8, "steps": 8,
"cfg": 1.0, "cfg": 1.0,
@@ -13,8 +13,8 @@
"scheduler": "simple" "scheduler": "simple"
}, },
"licence": "Krea-2 Turbo NVFP4 - fast stochastic detail (stone, bark, foliage)", "licence": "Krea-2 Turbo NVFP4 - fast stochastic detail (stone, bark, foliage)",
"tool": "Tools/comfyui_generate.py", "tool": "Tools/gen/comfyui_generate.py",
"generated_utc": "2026-11-10T10:49:46Z", "generated_utc": "2026-11-10T13:15:33Z",
"workflow": { "workflow": {
"1": { "1": {
"class_type": "UNETLoader", "class_type": "UNETLoader",
@@ -40,7 +40,7 @@
"4": { "4": {
"class_type": "CLIPTextEncode", "class_type": "CLIPTextEncode",
"inputs": { "inputs": {
"text": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, weathered warm limestone ashlar masonry, shallow joints, fine grain, sandstone", "text": "top-down orthographic game texture, flat even lighting, no shadows, no AO, no vignette, PBR albedo, material scan, neutral colours, smooth pale limestone marble cladding, large thin-jointed ashlar blocks, very low contrast, desaturated off-white concrete tone, fine even grain, flat even lighting, no shadows, no vignette, bright clean PBR albedo",
"clip": [ "clip": [
"2", "2",
0 0
@@ -67,7 +67,7 @@
"7": { "7": {
"class_type": "KSampler", "class_type": "KSampler",
"inputs": { "inputs": {
"seed": 21, "seed": 55,
"steps": 8, "steps": 8,
"cfg": 1.0, "cfg": 1.0,
"sampler_name": "euler", "sampler_name": "euler",
@@ -115,6 +115,6 @@
} }
} }
}, },
"comfyui_prompt_id": "2201c99d-52f5-4229-9423-ca0e40a33059", "comfyui_prompt_id": "946b5d1a-7198-43ac-8f71-afa800416803",
"note": "generated locally; record the model licence in THIRD_PARTY_NOTICES.md before shipping" "note": "generated locally; record the model licence in THIRD_PARTY_NOTICES.md before shipping"
} }
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+3 -3
View File
@@ -16,9 +16,9 @@ Both capture passes are produced by [`Tools/review/render_screenshots.sh`](../To
| 1 | ReviewMap | ![character feet](review/review-character-feet.png) | [x] | approved | | 1 | ReviewMap | ![character feet](review/review-character-feet.png) | [x] | approved |
| 2 | ReviewMap | ![character](review/review-character.png) | [x] | approved | | 2 | ReviewMap | ![character](review/review-character.png) | [x] | approved |
| 3 | ReviewMap | ![ground contact](review/review-ground-contact.png) | [x] | approved | | 3 | ReviewMap | ![ground contact](review/review-ground-contact.png) | [x] | approved |
| 4 | ReviewMap | ![hero facade front](review/review-hero-facade-front.png) | [ ] | re-rendered with the generated ashlar albedo: the stone now carries coursing and grain, banners, window bays and recessed portals all read; still missing the carved inscription, medallion relief, banner lettering and a crimson banner tone | | 4 | ReviewMap | ![hero facade front](review/review-hero-facade-front.png) | [ ] | re-rendered with the pale marble-limestone albedo and a bright near-neutral tint, per the owner's note: the stone now reads as low-saturation pale concrete/marble rather than warm rubble; architectural detail (carved inscription, medallions, banner lettering, capital and grille depth) is still the next pass |
| 5 | ReviewMap | ![hero facade oblique](review/review-hero-facade-oblique.png) | [ ] | re-rendered with the generated ashlar albedo: the stone now carries coursing and grain, banners, window bays and recessed portals all read; still missing the carved inscription, medallion relief, banner lettering and a crimson banner tone | | 5 | ReviewMap | ![hero facade oblique](review/review-hero-facade-oblique.png) | [ ] | re-rendered with the pale marble-limestone albedo and a bright near-neutral tint, per the owner's note: the stone now reads as low-saturation pale concrete/marble rather than warm rubble; architectural detail (carved inscription, medallions, banner lettering, capital and grille depth) is still the next pass |
| 6 | ReviewMap | ![hero portals](review/review-hero-portals.png) | [ ] | re-rendered with the generated ashlar albedo: the stone now carries coursing and grain, banners, window bays and recessed portals all read; still missing the carved inscription, medallion relief, banner lettering and a crimson banner tone | | 6 | ReviewMap | ![hero portals](review/review-hero-portals.png) | [ ] | re-rendered with the pale marble-limestone albedo and a bright near-neutral tint, per the owner's note: the stone now reads as low-saturation pale concrete/marble rather than warm rubble; architectural detail (carved inscription, medallions, banner lettering, capital and grille depth) is still the next pass |
| 7 | ReviewMap | ![npc prefab](review/review-npc-prefab.png) | [x] | | | 7 | ReviewMap | ![npc prefab](review/review-npc-prefab.png) | [x] | |
| 8 | ReviewMap | ![overview](review/review-overview.png) | [x] | approved | | 8 | ReviewMap | ![overview](review/review-overview.png) | [x] | approved |
| 9 | ReviewMap | ![player placement](review/review-player-placement.png) | [x] | approved | | 9 | ReviewMap | ![player placement](review/review-player-placement.png) | [x] | approved |
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