feat(hero): facade rework — inscription, medallions, motto band, banner lettering #39

Merged
zwitschi merged 93 commits from hero-facade-0.3.0 into main 2026-11-10 15:37:40 +01:00
Showing only changes of commit 1ee2a35d53 - Show all commits
@@ -403,9 +403,13 @@ void AGigLineCharacter::LogFootProbes()
}
}
}
const float HitDist2D = bTop
? FVector::Dist2D(FVector(Top.ImpactPoint.X, Top.ImpactPoint.Y, 0.0),
FVector(GetActorLocation().X, GetActorLocation().Y, 0.0))
: -1.f;
UE_LOG(LogTemp, Warning,
TEXT("GigLine top surface under player: hit=%d Z=%.0f actor=%s mesh=%s (actor Z %.0f)"),
bTop ? 1 : 0, bTop ? Top.ImpactPoint.Z : -9999.f,
TEXT("GigLine top surface under player: hit=%d Z=%.0f xy(dist %.0f) actor=%s mesh=%s (actor Z %.0f)"),
bTop ? 1 : 0, bTop ? Top.ImpactPoint.Z : -9999.f, HitDist2D,
bTop && Top.GetActor() ? *Top.GetActor()->GetName() : TEXT("none"),
*MeshName, GetActorLocation().Z);
}