fix(review): mannequin down 2 cm; 8 and 9 approved

Owner review: rows 1, 2 and 3 show the mannequin about 2 cm too high; rows 8 and 9 show nothing wrong.

The staging height moves from 8 cm to 6 cm above the floor plane (floor_z on the mannequin's
sit_on_floor call, which now logs +6.0), and rows 8 and 9 are approved. Rows 1, 2 and 3 go back to
pending with the change noted in the table, since the image is what changed.

Captures regenerated.
This commit is contained in:
zwitschi committed 2026-11-09 21:30:09 +01:00
1 parent f29d9d7e49
commit de83f990ac
108 files changed
+138 -138

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@@ -151,9 +151,9 @@ try:
# floor's top face (Z = 0). If the skeletal root is not at the soles the
# character would float or sink, so report the bounds for the review.
# Actor bounds on a freshly assigned skeletal mesh read as zero, so the generic
# correction came out at +2 cm while the mannequin still sat visibly low. Raised
# to 8 cm, which puts the soles clearly above the floor plane.
shift = sit_on_floor(ch, floor_z=8.0)
# correction came out at +2 cm while the mannequin sat visibly low. 8 cm was then
# 2 cm too high on review, so it sits at 6.
shift = sit_on_floor(ch, floor_z=6.0)
if shift is not None:
log(f"staged: MPFB character sat on the floor (shift {shift:+.1f} cm)")
mn, mx = (None, None)