fix(review): mannequin down 2 cm; 8 and 9 approved
Owner review: rows 1, 2 and 3 show the mannequin about 2 cm too high; rows 8 and 9 show nothing wrong. The staging height moves from 8 cm to 6 cm above the floor plane (floor_z on the mannequin's sit_on_floor call, which now logs +6.0), and rows 8 and 9 are approved. Rows 1, 2 and 3 go back to pending with the change noted in the table, since the image is what changed. Captures regenerated.
This commit is contained in:
1 parent
f29d9d7e49
commit
de83f990ac
108 files changed
+138
-138
No files matched your search
@@ -151,9 +151,9 @@ try:
|
||||
# floor's top face (Z = 0). If the skeletal root is not at the soles the
|
||||
# character would float or sink, so report the bounds for the review.
|
||||
# Actor bounds on a freshly assigned skeletal mesh read as zero, so the generic
|
||||
# correction came out at +2 cm while the mannequin still sat visibly low. Raised
|
||||
# to 8 cm, which puts the soles clearly above the floor plane.
|
||||
shift = sit_on_floor(ch, floor_z=8.0)
|
||||
# correction came out at +2 cm while the mannequin sat visibly low. 8 cm was then
|
||||
# 2 cm too high on review, so it sits at 6.
|
||||
shift = sit_on_floor(ch, floor_z=6.0)
|
||||
if shift is not None:
|
||||
log(f"staged: MPFB character sat on the floor (shift {shift:+.1f} cm)")
|
||||
mn, mx = (None, None)
|
||||
|
||||
Reference in new issue
Block a user