feat: headless Blosm blockout of the demo block
Tools/blosm_blockout.py imports the committed extract in 3Dsimple mode and reports per-building dimensions so a units failure is visible in the log. The result (87 meshes) is committed as the blockout baseline: hero 25.68 x 54.88 x 14.50 m against 25.75 x 54.88 m of OSM geometry, so the import is 1:1 metres. Two headless defects needed working around: the asset-directory check that fires before mode is honoured, and an empty default-level table sending the add-on down a broken relative import. Member fetching stays off so the import does not depend on Overpass.
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@@ -43,3 +43,6 @@ Thumbs.db
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# Local, private reference material — never committed (see Docs/reference-notes-hollywood.md)
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/Art/reference/
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# Blender/Blosm working caches
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/Art/blender/.cache/
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