memory: record security-game scan — concepts copied (licensing ignored per owner)

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zwitschi committed 2026-11-08 14:27:29 +01:00
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@@ -254,3 +254,20 @@ Scope: facts and traps that cost time to establish. Planned work lives in [TODO.
- Task was claimed on branch `ref-photo-0.1.2`; delivers only the TODO closure (all - Task was claimed on branch `ref-photo-0.1.2`; delivers only the TODO closure (all
actual reference files are gitignored, so no code branch content). Reported to actual reference files are gitignored, so no code branch content). Reported to
coordinator for merge/cleanup. coordinator for merge/cleanup.
## 2026-11-08 — security-game scan: concepts copied, licensing ignored (owner)
- Scanned `/run/media/system/DATA/Documents/06-games/security-game` for reference
material vs our `Art/reference/`. Result: its **photo set** (`docs/screens/refs/
hollywood/`, 9 files) is already fully duplicated in our `Art/reference/hollywood/`
(with SIDECAR/BOARD copies) — nothing new there.
- What we lacked: its **AI concept renders** (`docs/screens/concepts/
hollywood_boulevard/`, 12 PNGs + `.refgen.json`). Copied into
`Art/reference/el-capitan-concepts/` with a folder README. **Owner explicitly
said ignore licensing completely** — they are gitignored local development
reference, never committed or shipped; `.refgen.json` still records the model
and source photo per file for traceability.
- Use concepts for mood/lighting intent only; geometry truth stays with the photo
refs (facade, entrance, night marquee, TCL/Tussauds, Masonic 1922, etc.).
- The security-game `realism/` A/B screenshots and `concepts/joke_shop/` are its
own engine/venue renders — not relevant to our 6840 modeling.